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<blockquote data-quote="Oofta" data-source="post: 8119139" data-attributes="member: 6801845"><p>For me it's several reasons. One is just that I have my own homebrew world that I've run campaigns in for decades. So a fair amount of stuff is tied into my version of D&D lore. </p><p></p><p>But fundamentally? Because it does what I need well enough. I'm sure there are other games that do certain things better, but while I do a healthy mix of combat and RP, I don't want a lot of detailed rules outside of combat for example. I'm comfortable with the basic concepts and tropes. I don't need or want the insanity rules from Cthulhu, nor do I want to play a game with a relatively narrow genre focus like Vampire the Masquerade.</p><p></p><p>Add in the fact that it's easy to find games with AL, easy to find players for my home game. Advertise a D&D game and people have a general idea of what they're in for. There are great tools nowadays (DndBeyond is awesome) and a ton of resources. </p><p></p><p>Maybe someday I'll get tired of running a pseudo-medieval garbage can of fantasy that is D&D but I don't see that happening any time soon. D&D is far from perfect, but it gets out of my way well enough for me to tell a wide variety of stories.</p><p></p><p>Ultimately I think "better systems" are in the eye of the beholder. No other system has ever offered enough to entice me away.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8119139, member: 6801845"] For me it's several reasons. One is just that I have my own homebrew world that I've run campaigns in for decades. So a fair amount of stuff is tied into my version of D&D lore. But fundamentally? Because it does what I need well enough. I'm sure there are other games that do certain things better, but while I do a healthy mix of combat and RP, I don't want a lot of detailed rules outside of combat for example. I'm comfortable with the basic concepts and tropes. I don't need or want the insanity rules from Cthulhu, nor do I want to play a game with a relatively narrow genre focus like Vampire the Masquerade. Add in the fact that it's easy to find games with AL, easy to find players for my home game. Advertise a D&D game and people have a general idea of what they're in for. There are great tools nowadays (DndBeyond is awesome) and a ton of resources. Maybe someday I'll get tired of running a pseudo-medieval garbage can of fantasy that is D&D but I don't see that happening any time soon. D&D is far from perfect, but it gets out of my way well enough for me to tell a wide variety of stories. Ultimately I think "better systems" are in the eye of the beholder. No other system has ever offered enough to entice me away. [/QUOTE]
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