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<blockquote data-quote="Retreater" data-source="post: 8119576" data-attributes="member: 42040"><p>I am not playing D&D (unless you count PF2 and OSR games). </p><p>I can tell you why I'm not playing 5e D&D. One group wanted more tactical depth, so they went to PF2. Two other groups wanted more narrative, less rules, so they went OSR. D&D is sort of the "middle" to us, and rather than bringing together players with different playstyles it is currently alienating my players by being too middle-of-the-road. </p><p>The tactical players say that they've already seen everything 5e offers for character design, that combats are boring slog fests through bags of hit points. The other groups get bogged down in options and the rules are a little too fiddly for them. </p><p>But why do I keep coming back to D&D-style games? I guess I've found that I can't run long campaigns in anything but D&D. I'm lucky to get in a few months of WHFRPG, Savage Worlds, or Call of Cthulhu. I haven't seen any games that reward character growth with mechanical benefits like D&D. (Going up a few percentage points in a skill is about all you get in Cthulhu.) The narrative and story is rewarding, but the system gives you little to look forward to in character advancement. I think that is the main draw of D&D-style games.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8119576, member: 42040"] I am not playing D&D (unless you count PF2 and OSR games). I can tell you why I'm not playing 5e D&D. One group wanted more tactical depth, so they went to PF2. Two other groups wanted more narrative, less rules, so they went OSR. D&D is sort of the "middle" to us, and rather than bringing together players with different playstyles it is currently alienating my players by being too middle-of-the-road. The tactical players say that they've already seen everything 5e offers for character design, that combats are boring slog fests through bags of hit points. The other groups get bogged down in options and the rules are a little too fiddly for them. But why do I keep coming back to D&D-style games? I guess I've found that I can't run long campaigns in anything but D&D. I'm lucky to get in a few months of WHFRPG, Savage Worlds, or Call of Cthulhu. I haven't seen any games that reward character growth with mechanical benefits like D&D. (Going up a few percentage points in a skill is about all you get in Cthulhu.) The narrative and story is rewarding, but the system gives you little to look forward to in character advancement. I think that is the main draw of D&D-style games. [/QUOTE]
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