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Why do you play games other than D&D?
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<blockquote data-quote="Rory Fansler" data-source="post: 7633310" data-attributes="member: 6999589"><p>Tony! Long time no see.</p><p></p><p>My first RPG was either D&D/Chainmail or The Fantasy Trip and after that I played a ton of different games, especially in the 80's.</p><p>I agree D&D is not popular because its simple, there are lots of games that are simpler but its familiar so we think its easier than others. I prefer GURPS because I can play anything with one set of rules and some simple mechanics (roll under modified skill on 3d6 to do whatever) but I can add complexity and options to suit the game I want. If you want hit locations, feints, deceptive attacks and complex martial arts and grappling rules they are available to use but easily ignored if you want it fast and easy.</p><p>Want magic? Several different systems exist, enough to simulate virtually every, setting you have ever read or imagined.</p><p>So I choose my game based on familiarity and how well it fits the game/genre I want to run or play in and a class based system rarely suits that desire.</p></blockquote><p></p>
[QUOTE="Rory Fansler, post: 7633310, member: 6999589"] Tony! Long time no see. My first RPG was either D&D/Chainmail or The Fantasy Trip and after that I played a ton of different games, especially in the 80's. I agree D&D is not popular because its simple, there are lots of games that are simpler but its familiar so we think its easier than others. I prefer GURPS because I can play anything with one set of rules and some simple mechanics (roll under modified skill on 3d6 to do whatever) but I can add complexity and options to suit the game I want. If you want hit locations, feints, deceptive attacks and complex martial arts and grappling rules they are available to use but easily ignored if you want it fast and easy. Want magic? Several different systems exist, enough to simulate virtually every, setting you have ever read or imagined. So I choose my game based on familiarity and how well it fits the game/genre I want to run or play in and a class based system rarely suits that desire. [/QUOTE]
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