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Why do you play non-human races?
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<blockquote data-quote="Kurotowa" data-source="post: 7869574" data-attributes="member: 27957"><p>Well, most of the PHB races aren't <em>that</em> alien. As people have pointed out, they're not much stranger than your average Star Trek aliens are. If you want to play up that angle and make your game play reflect it, though, fluff books like MToF will try to delve deeper into the cultural and psychological differences. Then for the really inhuman options you've got to go to lizardfolk and other more monstrous Volo's Guide offerings.</p><p></p><p>Having the "No, you're not just a human with a few special tricks" show up and matter is a mix of both player investment and campaign style. If you're just dungeon crawling it doesn't come up a lot, and some people don't actually want to explore the different emotional spectrum a half-orc experiences they just want to be strong and tough looking.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 7869574, member: 27957"] Well, most of the PHB races aren't [I]that[/I] alien. As people have pointed out, they're not much stranger than your average Star Trek aliens are. If you want to play up that angle and make your game play reflect it, though, fluff books like MToF will try to delve deeper into the cultural and psychological differences. Then for the really inhuman options you've got to go to lizardfolk and other more monstrous Volo's Guide offerings. Having the "No, you're not just a human with a few special tricks" show up and matter is a mix of both player investment and campaign style. If you're just dungeon crawling it doesn't come up a lot, and some people don't actually want to explore the different emotional spectrum a half-orc experiences they just want to be strong and tough looking. [/QUOTE]
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Why do you play non-human races?
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