Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Why do you play RPGs??
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wombat" data-source="post: 2740054" data-attributes="member: 8447"><p>Why game?</p><p></p><p>Why breathe?</p><p></p><p>Okay, maybe not that bad, but... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>When I was a little kid I loved tales of King Arthur and the Greek & Norse myths. I grew up on that stuff; it worked its way into the bones. As such I wanted to be able to be <em>part</em> of those stories.</p><p></p><p>I played miniatures wargames for several years. This was kinda fun, but there ended up being a lot of arguments about the rules, and sometimes there were hard feelings after a game -- winners vs. losers. Even buddies would get on each other's nerves. </p><p></p><p>I love storytelling and acting. A tale well-told is a beautiful thing and taking on a voice and characterization is fascinating to me. I like pretending to be someone else and having them, at least for that brief moment, believe it to be true.</p><p></p><p>Now take all three elements, shake vigorously, and what do you get?</p><p></p><p>I game with friends, or rather all the people who I game with become buddies or I stop gaming with them. I wouldn't want to game with just random folks, folks who I wouldn't invite to dinner, allow to play with my nieces & nephews, or trade stories with. Why? Well, because I am a very social person and gaming is a very social situation. I am far less worried about the rules than about the social interactions. My games are often based on moral conundrums, personality conflicts, and other social interactions -- the combat is there, but it is the spice of the situation, not the primary reason for gaming. And if I am going to deal with these sorts of situations, I want to make sure the people I game with are compatible, not only to the game and game system, but also with each other. Cook a meal with someone and you learn a lot about them. I would cook with any of my game buddies.</p><p></p><p>There are no "winners" or "losers" in our games, except on a personal goals level. I have seen players stand proud when their characters have died, knowing that they died for a purpose and/or covered with glory. I have heard players tell real tales of their characters years after the fact and in such a way that non-gamers are intrigued, impressed, and excited. Some of the worlds we have created cooperatively have become real in our minds; two of them have become the basis of on-line small group fiction. I feel excessively proud of that notion.</p><p></p><p>Games are about grand stories, about realistic characters, about the sweep of epics and the small victories of life, about friendship, about shared experience, and about friendship yet again.</p><p></p><p>I've been gaming for 30 years now.</p><p></p><p>I only regret a handful of games.</p><p></p><p>Ludo, ergo sum. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Wombat, post: 2740054, member: 8447"] Why game? Why breathe? Okay, maybe not that bad, but... ;) When I was a little kid I loved tales of King Arthur and the Greek & Norse myths. I grew up on that stuff; it worked its way into the bones. As such I wanted to be able to be [I]part[/I] of those stories. I played miniatures wargames for several years. This was kinda fun, but there ended up being a lot of arguments about the rules, and sometimes there were hard feelings after a game -- winners vs. losers. Even buddies would get on each other's nerves. I love storytelling and acting. A tale well-told is a beautiful thing and taking on a voice and characterization is fascinating to me. I like pretending to be someone else and having them, at least for that brief moment, believe it to be true. Now take all three elements, shake vigorously, and what do you get? I game with friends, or rather all the people who I game with become buddies or I stop gaming with them. I wouldn't want to game with just random folks, folks who I wouldn't invite to dinner, allow to play with my nieces & nephews, or trade stories with. Why? Well, because I am a very social person and gaming is a very social situation. I am far less worried about the rules than about the social interactions. My games are often based on moral conundrums, personality conflicts, and other social interactions -- the combat is there, but it is the spice of the situation, not the primary reason for gaming. And if I am going to deal with these sorts of situations, I want to make sure the people I game with are compatible, not only to the game and game system, but also with each other. Cook a meal with someone and you learn a lot about them. I would cook with any of my game buddies. There are no "winners" or "losers" in our games, except on a personal goals level. I have seen players stand proud when their characters have died, knowing that they died for a purpose and/or covered with glory. I have heard players tell real tales of their characters years after the fact and in such a way that non-gamers are intrigued, impressed, and excited. Some of the worlds we have created cooperatively have become real in our minds; two of them have become the basis of on-line small group fiction. I feel excessively proud of that notion. Games are about grand stories, about realistic characters, about the sweep of epics and the small victories of life, about friendship, about shared experience, and about friendship yet again. I've been gaming for 30 years now. I only regret a handful of games. Ludo, ergo sum. :cool: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why do you play RPGs??
Top