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<blockquote data-quote="Ginnel" data-source="post: 4732843" data-attributes="member: 66058"><p>I play to have fun, simple.</p><p> </p><p></p><p>It's an outlet, other forms of entertainment require less creativity.</p><p>And most other forms of outlets for creativity are less entertaining.</p><p> </p><p></p><p>Its different for DM and player, I create as a DM to fufil my own selfish desires to demonstrate my storytelling ability and creativity, I also do it to provide entertainment for my friends.</p><p>As a player I play because I enjoy new and exciting stories. Its the reason I watch DVDs or read books to be able to experience as many different lives through stories as possible.</p><p> </p><p></p><p>Well I would own my campaign of course, if I ran a pre published adventure anything printed in the manual would be the publishers anything I made up in the campaign would be mine (whether it be an NPCs accent or decision he made or an entire)</p><p> </p><p></p><p>Same as the answer above, I own my PCs however anything obtained from a published source still belongs to the publisher (gear, spells, even whole characters if running a pregen or playing a character from a particular source Frodo from lord of the rings for example)</p><p> </p><p></p><p>Originality, every single time. I want new stories, or new ways of seeing old ones.</p><p> </p><p>This is something I don't understand about people, its not a competitive game so, you do not win, period.</p><p> </p><p></p><p>To facilitate the story.</p><p> </p><p> </p><p>The best moment in a session is usually when someone does something original or unexpected, something which makes you go wow I wish I'd thought of that.</p><p> </p><p></p><p>Probably not what your looking for but My favourite D&D memory is when I used to play with my friends in Lancaster, it reminds me of my friends and the good times I spent with them.</p><p> </p><p>If I had to narrow it down to an actual in game moment it would be in a Marvel game where my character and another players (think mine as clarke kent and his as lex luthor from Smallville) were part of a team and we were having an in character chat to in oppsite to usual where instead of him suggesting something morally ambiguous and myself acting as the moral compass the roles were reversed.</p><p>It was the intensity of the emotions and actually feeling like I was that character at that time (something which I find truly difficult to do) which made this a favourite.</p><p> </p><p>Your Welcome</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4732843, member: 66058"] I play to have fun, simple. It's an outlet, other forms of entertainment require less creativity. And most other forms of outlets for creativity are less entertaining. Its different for DM and player, I create as a DM to fufil my own selfish desires to demonstrate my storytelling ability and creativity, I also do it to provide entertainment for my friends. As a player I play because I enjoy new and exciting stories. Its the reason I watch DVDs or read books to be able to experience as many different lives through stories as possible. Well I would own my campaign of course, if I ran a pre published adventure anything printed in the manual would be the publishers anything I made up in the campaign would be mine (whether it be an NPCs accent or decision he made or an entire) Same as the answer above, I own my PCs however anything obtained from a published source still belongs to the publisher (gear, spells, even whole characters if running a pregen or playing a character from a particular source Frodo from lord of the rings for example) Originality, every single time. I want new stories, or new ways of seeing old ones. This is something I don't understand about people, its not a competitive game so, you do not win, period. To facilitate the story. The best moment in a session is usually when someone does something original or unexpected, something which makes you go wow I wish I'd thought of that. Probably not what your looking for but My favourite D&D memory is when I used to play with my friends in Lancaster, it reminds me of my friends and the good times I spent with them. If I had to narrow it down to an actual in game moment it would be in a Marvel game where my character and another players (think mine as clarke kent and his as lex luthor from Smallville) were part of a team and we were having an in character chat to in oppsite to usual where instead of him suggesting something morally ambiguous and myself acting as the moral compass the roles were reversed. It was the intensity of the emotions and actually feeling like I was that character at that time (something which I find truly difficult to do) which made this a favourite. Your Welcome [/QUOTE]
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