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<blockquote data-quote="Hand of Evil" data-source="post: 4732956" data-attributes="member: 371"><p>Socialize, escapism, and mental exercises – it is a creative outlet and a way to socialize with my peers and people I have things in common with. </p><p>Both. I feel I am creative mentally but it is the form that my creativity has taken, maybe I could be a director of movies or an actor or a writer or a painter, or a hundred different things, D&D is my canvas and muse. </p><p></p><p>I do create though another outlet (poser artist) but it is the story telling that appeals to me with D&D, it is the building of a plot, a stage, and populating it with characters. You then place the random element of the players in it, this is the game, the interaction of players and DMs, you know the start, and even the end but it is what happens in the middle that is the fun. </p><p></p><p>The publisher – I just run the game. </p><p></p><p>I do – characters are personalities, even pre-generated ones, during a game, you put a bit of yourself into them.</p><p>Both – what can be originality to some may be a little know fact or culture reference. It is all in the presentation. </p><p>D&D is a game with objectives; save the girl, kill the monster, stop the plot, you win by meeting those objectives, D&D is just open ended, in that the game can continue with an additional objective. You are winning if you are having fun.</p><p>Best representation of conditions and outcomes. </p><p>Fun. When everyone is having fun you know you are doing something right.</p><p>When the players found out that their major antagonist was one of the characters mother (she was trying to separate her son from the party, get him a job, wife, home). It created a dilemma, shock and thought in the players.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 4732956, member: 371"] Socialize, escapism, and mental exercises – it is a creative outlet and a way to socialize with my peers and people I have things in common with. Both. I feel I am creative mentally but it is the form that my creativity has taken, maybe I could be a director of movies or an actor or a writer or a painter, or a hundred different things, D&D is my canvas and muse. I do create though another outlet (poser artist) but it is the story telling that appeals to me with D&D, it is the building of a plot, a stage, and populating it with characters. You then place the random element of the players in it, this is the game, the interaction of players and DMs, you know the start, and even the end but it is what happens in the middle that is the fun. The publisher – I just run the game. I do – characters are personalities, even pre-generated ones, during a game, you put a bit of yourself into them. Both – what can be originality to some may be a little know fact or culture reference. It is all in the presentation. D&D is a game with objectives; save the girl, kill the monster, stop the plot, you win by meeting those objectives, D&D is just open ended, in that the game can continue with an additional objective. You are winning if you are having fun. Best representation of conditions and outcomes. Fun. When everyone is having fun you know you are doing something right. When the players found out that their major antagonist was one of the characters mother (she was trying to separate her son from the party, get him a job, wife, home). It created a dilemma, shock and thought in the players. [/QUOTE]
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