Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do you prefer DMing over Playing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Snarf Zagyg" data-source="post: 8565993" data-attributes="member: 7023840"><p>Again, though, that's really orthogonal to the point that I was making.</p><p></p><p>Different tables run differently. Different people have different skills. As I alluded to, you can have games with different allocations of authority. You can also do things like rotate DMs.</p><p></p><p><em>This is all possible, yet this is NOT the standard model that many people are familiar with.</em></p><p></p><p>Why? Well, there are all sorts of social and group reasons for this- the primary one is that <em>some people just want to play</em>. Now, I know people will immediately leap up and say some variant of, "But if you just empower the players, it's going to be awesome! It totally worked for my group doing it!"</p><p></p><p>And that's great! It really is. But one of the reasons (IMO) that D&D and 5e is so popular is because, unlike some other TTRPGs, is that it allows for this strict division of authority- yes, it is unfortunate that so much is placed on the DM, but the necessary counterpoint to that is that it also allows it to be (relatively) easy to people to play. In addition, unlike other games, players can also just "coast along," especially early on, or if they don't want to engage that heavily.</p><p></p><p>To put it in terms that you, as a teacher, might be familiar with- it's great when students teach each other. That's one of the most beneficial ways to learn.</p><p></p><p>But there are also very good reasons for having classrooms that are led by a teacher. </p><p></p><p>Yeah, you don't want DMs to get too full of themselves. But at most tables, the DM is the most important person at the table. Not the "best." Not the "coolest" (unless I'm the DM). Not the most moral, or intelligent, or attractive. But the most important in the sense that you can run the game with a player missing, but you can't run it with the DM missing. </p><p></p><p>And to the extent I am finding it necessary to push back on this, it's because some people have a shtick, except without the unwritten winking.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8565993, member: 7023840"] Again, though, that's really orthogonal to the point that I was making. Different tables run differently. Different people have different skills. As I alluded to, you can have games with different allocations of authority. You can also do things like rotate DMs. [I]This is all possible, yet this is NOT the standard model that many people are familiar with.[/I] Why? Well, there are all sorts of social and group reasons for this- the primary one is that [I]some people just want to play[/I]. Now, I know people will immediately leap up and say some variant of, "But if you just empower the players, it's going to be awesome! It totally worked for my group doing it!" And that's great! It really is. But one of the reasons (IMO) that D&D and 5e is so popular is because, unlike some other TTRPGs, is that it allows for this strict division of authority- yes, it is unfortunate that so much is placed on the DM, but the necessary counterpoint to that is that it also allows it to be (relatively) easy to people to play. In addition, unlike other games, players can also just "coast along," especially early on, or if they don't want to engage that heavily. To put it in terms that you, as a teacher, might be familiar with- it's great when students teach each other. That's one of the most beneficial ways to learn. But there are also very good reasons for having classrooms that are led by a teacher. Yeah, you don't want DMs to get too full of themselves. But at most tables, the DM is the most important person at the table. Not the "best." Not the "coolest" (unless I'm the DM). Not the most moral, or intelligent, or attractive. But the most important in the sense that you can run the game with a player missing, but you can't run it with the DM missing. And to the extent I am finding it necessary to push back on this, it's because some people have a shtick, except without the unwritten winking. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do you prefer DMing over Playing?
Top