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Why do you think warforged = robots?
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<blockquote data-quote="BryonD" data-source="post: 3764934" data-attributes="member: 957"><p>I agree with this statement except that they fall so far short of capturing the idea for me that I can't agree with the "like" part.</p><p></p><p>I love the idea of a golem with a soul. But it wouldn't be mechanically re-built with the arbitrary goal of being playable at first level polluting the original concept into destruction.</p><p></p><p>I'm not certain if I have ever used the term "robots" in a moment of laziness. But android has always been a closer fit for how they come off to me. They really remind me most of all of Star Wars Battle droids a lot more than they make me think of the hebrew golem or Frankenstein's monster. And even if you through out the large number of them as a factor they still come across as more akin to Lt. Cmdr. Data.</p><p></p><p>Make 'em a construct. For starters, get rid of their CON. But don't stop there. Make constructs be constructs. I am personally still uninterested in a campaign world with an entire "race" of these. It completely undermines the coolness of it. But if a player wanted to use Ronin Arts' sentient mechanical race as a unique individual PC I'd be all over it.</p><p></p><p>Sorry, I rambled a little of topic.....</p><p></p><p>They don't seem like robots. But they don't seem like classic fantasy constructs by any means either. And some of the other examples (which I tend to rarely use, if at all) get a big pass from me because they are extraplanar and the form becomes a reflection of "their" reality. Which is a very significant distinction to me.</p></blockquote><p></p>
[QUOTE="BryonD, post: 3764934, member: 957"] I agree with this statement except that they fall so far short of capturing the idea for me that I can't agree with the "like" part. I love the idea of a golem with a soul. But it wouldn't be mechanically re-built with the arbitrary goal of being playable at first level polluting the original concept into destruction. I'm not certain if I have ever used the term "robots" in a moment of laziness. But android has always been a closer fit for how they come off to me. They really remind me most of all of Star Wars Battle droids a lot more than they make me think of the hebrew golem or Frankenstein's monster. And even if you through out the large number of them as a factor they still come across as more akin to Lt. Cmdr. Data. Make 'em a construct. For starters, get rid of their CON. But don't stop there. Make constructs be constructs. I am personally still uninterested in a campaign world with an entire "race" of these. It completely undermines the coolness of it. But if a player wanted to use Ronin Arts' sentient mechanical race as a unique individual PC I'd be all over it. Sorry, I rambled a little of topic..... They don't seem like robots. But they don't seem like classic fantasy constructs by any means either. And some of the other examples (which I tend to rarely use, if at all) get a big pass from me because they are extraplanar and the form becomes a reflection of "their" reality. Which is a very significant distinction to me. [/QUOTE]
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