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Why do you think warforged = robots?
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<blockquote data-quote="Hamburger Mary" data-source="post: 3786409" data-attributes="member: 17363"><p>What about it? I'm not talking about reincarnation or golems. I'm talking specifically about <em>warforged</em>. One of the key principles of the warforged is that unlike golems, even the people who are creating them <em>don't really understand how they work</em>. They aren't <em>choosing</em> to make the warforged in humanoid shape; humanoid shape is the only form they've been able to produce.</p><p></p><p>I'm not talking about some sort of universal principle of magic; I'm talking about a fundamental aspect of the warforged. They can only be made in humanoid shape. They appear to have souls. Which has led the kalashtar to conclude that they have humanoid souls. </p><p></p><p></p><p>I acknowledge this as a valid answer to the OP's question: "People think that they are robots because we're conditioned as a culture to think 'robot' when we see a humanoid figure made of metal." However, for the reasons given above, I'd argue that once you have a deeper understanding of the setting, their humanoid appearance is once of the things that distinguishes them from robots (in my eyes). IMO, one of the key attributes of a robot is that it is a being designed for a purpose... designed to serve the needs of the creator. If it would be more useful for my robot to have treads, he'll have treads. I certainly wouldn't give him a sense of taste or the ability to feel pain - how would either of these things prove useful? The warforged have a sense of taste and can feel pain, and cannot be designed with tracks - because their <em>shape</em> isn't a function of the designer's intent. It's the only shape that they can be made it. </p><p></p><p>So I see them as more "artificial humanoid vessels for souls of the dead" than "robots" - though that's certainly an opinion requiring insight into the setting, and not one anyone would get on first glance.</p></blockquote><p></p>
[QUOTE="Hamburger Mary, post: 3786409, member: 17363"] What about it? I'm not talking about reincarnation or golems. I'm talking specifically about [i]warforged[/i]. One of the key principles of the warforged is that unlike golems, even the people who are creating them [i]don't really understand how they work[/i]. They aren't [i]choosing[/i] to make the warforged in humanoid shape; humanoid shape is the only form they've been able to produce. I'm not talking about some sort of universal principle of magic; I'm talking about a fundamental aspect of the warforged. They can only be made in humanoid shape. They appear to have souls. Which has led the kalashtar to conclude that they have humanoid souls. I acknowledge this as a valid answer to the OP's question: "People think that they are robots because we're conditioned as a culture to think 'robot' when we see a humanoid figure made of metal." However, for the reasons given above, I'd argue that once you have a deeper understanding of the setting, their humanoid appearance is once of the things that distinguishes them from robots (in my eyes). IMO, one of the key attributes of a robot is that it is a being designed for a purpose... designed to serve the needs of the creator. If it would be more useful for my robot to have treads, he'll have treads. I certainly wouldn't give him a sense of taste or the ability to feel pain - how would either of these things prove useful? The warforged have a sense of taste and can feel pain, and cannot be designed with tracks - because their [i]shape[/i] isn't a function of the designer's intent. It's the only shape that they can be made it. So I see them as more "artificial humanoid vessels for souls of the dead" than "robots" - though that's certainly an opinion requiring insight into the setting, and not one anyone would get on first glance. [/QUOTE]
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