Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do you use Floating ASI's (other than power gaming)? [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jacob Lewis" data-source="post: 8457091" data-attributes="member: 6667921"><p>Thank you for sharing the details about your character, and for helping me make a point. I wasn't in that other thread, btw.</p><p></p><p>The problem isn't the choice of players. It's the design of the game, assuming it is played as intended (i.e. focus on combat). Ability scores are the core of every character's effectiveness, and they are not measured equally. Your class determines which make you more effective. Thus, only the wizards with the best Intelligence scores have a decent chance to succeed in the game. Rogues with lower Dexterity rarely do a good job at keeping the party safe, getting them into secret places, and landing crucial strikes from the shadows. </p><p></p><p>So, no. No one should be shamed to align one's ability scores in order to make an effective character. That is the expectation by how the rules are written. But nobody should compel anyone else to admit it, as if it were some great confession. Because it is expected. And we should all accept it.</p><p></p><p>For those that do play less than optimized, however, I commend you. It isn't always fun when others think you're screwing up or not pulling your weight because they seem to play a different game despite being at the same table.</p><p></p><p>The dwarf bard I brought to my one and only AL game never rolled in combat once. When the barbarians said something about bards being cowards, my character's response was to grin as he chewed his cigar and explain that it was true. If the bard gets kill, how else would anyone get to hear his ode to the blunt-headed hero who was about to die in glorious battle? Cheers!</p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 8457091, member: 6667921"] Thank you for sharing the details about your character, and for helping me make a point. I wasn't in that other thread, btw. The problem isn't the choice of players. It's the design of the game, assuming it is played as intended (i.e. focus on combat). Ability scores are the core of every character's effectiveness, and they are not measured equally. Your class determines which make you more effective. Thus, only the wizards with the best Intelligence scores have a decent chance to succeed in the game. Rogues with lower Dexterity rarely do a good job at keeping the party safe, getting them into secret places, and landing crucial strikes from the shadows. So, no. No one should be shamed to align one's ability scores in order to make an effective character. That is the expectation by how the rules are written. But nobody should compel anyone else to admit it, as if it were some great confession. Because it is expected. And we should all accept it. For those that do play less than optimized, however, I commend you. It isn't always fun when others think you're screwing up or not pulling your weight because they seem to play a different game despite being at the same table. The dwarf bard I brought to my one and only AL game never rolled in combat once. When the barbarians said something about bards being cowards, my character's response was to grin as he chewed his cigar and explain that it was true. If the bard gets kill, how else would anyone get to hear his ode to the blunt-headed hero who was about to die in glorious battle? Cheers! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do you use Floating ASI's (other than power gaming)? [+]
Top