Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do you use Floating ASI's (other than power gaming)? [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 8459322" data-attributes="member: 87792"><p>Allowing floating ASIs mostly <em>takes away </em>the power gaming element of picking a race that will ensure that I get to that +3 at first level. Me, I'd say that the actual power-gamers are those who want to arbitrarily ensure that some characters are lesser.</p><p></p><p>Why do I want that +3? Because it feels bad not to make the obvious benchmark. It might not be <em>that</em> much of a difference in power (although it does add up a bit) but it feels bad not to make it.</p><p></p><p>And yes you <em>can</em> play characters that don't measure up to the mark. But having them not measure up unless that is the <em>explicit</em> challenge I set out to achieve feels bad. It's like I <em>can</em> go hiking with dog piss in my boot, but why would I <em>want</em> to? It just feels bad for no reason.</p><p></p><p>And to me that's what the floating ASIs change. They mean that entire swathes of potential character choices don't feel bad just to satisfy the desires of those who value some characters being significantly more powerful than others which, to me, is the essence of power gaming.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8459322, member: 87792"] Allowing floating ASIs mostly [I]takes away [/I]the power gaming element of picking a race that will ensure that I get to that +3 at first level. Me, I'd say that the actual power-gamers are those who want to arbitrarily ensure that some characters are lesser. Why do I want that +3? Because it feels bad not to make the obvious benchmark. It might not be [I]that[/I] much of a difference in power (although it does add up a bit) but it feels bad not to make it. And yes you [I]can[/I] play characters that don't measure up to the mark. But having them not measure up unless that is the [I]explicit[/I] challenge I set out to achieve feels bad. It's like I [I]can[/I] go hiking with dog piss in my boot, but why would I [I]want[/I] to? It just feels bad for no reason. And to me that's what the floating ASIs change. They mean that entire swathes of potential character choices don't feel bad just to satisfy the desires of those who value some characters being significantly more powerful than others which, to me, is the essence of power gaming. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do you use Floating ASI's (other than power gaming)? [+]
Top