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General Tabletop Discussion
*Pathfinder & Starfinder
Why does a javelin of lightning cost 1500 gp?
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<blockquote data-quote="frankthedm" data-source="post: 3299755" data-attributes="member: 1164"><p>Because it is not a potion. Potions target the drinker, something that is a bad idea to do with attack spells. If you want a single use item that electrocutes <em>you</em> for 5d6 when activated as an attack action for 750 gp, go for it.</p><p></p><p>The <a href="http://www.d20srd.org/srd/magicItems/wondrousItems.htm#necklaceofFireballs" target="_blank">Necklace of fireballs</a> offers a flat rate of 150 gp per damage die, coming out to the amount you want, though defaulting to a standard action to use. What a shame it goes off like a roman candle if you get burned by magical fire. This minor drawback renamed it <em>The Necklace of Explosive Decapitation</em> to many people.</p><p></p><p>That might be another way, Drop the price to 750, make it a standard action to throw one and add this...</p><p></p><p><em>If the javelin is being held or carried by a character who fails her saving throw against a magical electrical attack, the item must make a saving throw as well (with a save bonus of +4). If the javelin fails to save, the javelin activates, often with regrettable consequences for the carrier. </em></p><p></p><p>While not reprinted in 3.5, 3.0's <u>Tome & Blood</u> magic item pricing super-table specified one shot items that were not potions did use a 100 gp multiplier rather than a potion’s 50gp. That fits the javelin of lightning perfectly.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3299755, member: 1164"] Because it is not a potion. Potions target the drinker, something that is a bad idea to do with attack spells. If you want a single use item that electrocutes [I]you[/I] for 5d6 when activated as an attack action for 750 gp, go for it. The [URL=http://www.d20srd.org/srd/magicItems/wondrousItems.htm#necklaceofFireballs]Necklace of fireballs[/URL] offers a flat rate of 150 gp per damage die, coming out to the amount you want, though defaulting to a standard action to use. What a shame it goes off like a roman candle if you get burned by magical fire. This minor drawback renamed it [I]The Necklace of Explosive Decapitation[/I] to many people. That might be another way, Drop the price to 750, make it a standard action to throw one and add this... [I]If the javelin is being held or carried by a character who fails her saving throw against a magical electrical attack, the item must make a saving throw as well (with a save bonus of +4). If the javelin fails to save, the javelin activates, often with regrettable consequences for the carrier. [/I] While not reprinted in 3.5, 3.0's [U]Tome & Blood[/U] magic item pricing super-table specified one shot items that were not potions did use a 100 gp multiplier rather than a potion’s 50gp. That fits the javelin of lightning perfectly. [/QUOTE]
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Why does a javelin of lightning cost 1500 gp?
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