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Why does D&D have bears?
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<blockquote data-quote="Merkuri" data-source="post: 3696701" data-attributes="member: 41321"><p>The way I like to think of D&D settings is that there is no Earth. Faerun, Eberron, and other fantasy worlds are not planets far away in the cosmos. They're in completely different realities. Not even a different plane, but a whole different multiverse. </p><p></p><p>Heck, even saying "a different multiverse" seems to imply that there may be a way to move between multiverses. There just is no Earth from the D&D setting's point of view. It's just not there. Period. </p><p></p><p>In this case, it doesn't matter if they have the same horses, bears, cows, and porcupines as Earth because there is no Earth to compare it to.</p><p></p><p>Of course, you're free to make up your own alien or fantastic creatures to populate the world with. One of the things I liked the computer game Morrowind was that it was full of new and interesting alien creatures. For example, a good way to move between cities was the Silt Strider, which was a gigantic insect with a hollow carved out of its carapice for people to sit in. The driver made the thing move by directly manipulating its exposed organs. But it never bothered me that they had rats.</p></blockquote><p></p>
[QUOTE="Merkuri, post: 3696701, member: 41321"] The way I like to think of D&D settings is that there is no Earth. Faerun, Eberron, and other fantasy worlds are not planets far away in the cosmos. They're in completely different realities. Not even a different plane, but a whole different multiverse. Heck, even saying "a different multiverse" seems to imply that there may be a way to move between multiverses. There just is no Earth from the D&D setting's point of view. It's just not there. Period. In this case, it doesn't matter if they have the same horses, bears, cows, and porcupines as Earth because there is no Earth to compare it to. Of course, you're free to make up your own alien or fantastic creatures to populate the world with. One of the things I liked the computer game Morrowind was that it was full of new and interesting alien creatures. For example, a good way to move between cities was the Silt Strider, which was a gigantic insect with a hollow carved out of its carapice for people to sit in. The driver made the thing move by directly manipulating its exposed organs. But it never bothered me that they had rats. [/QUOTE]
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