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Why does D&D have bears?
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<blockquote data-quote="AFGNCAAP" data-source="post: 3697739" data-attributes="member: 871"><p>I think the relatability issue mentioned before is key. However...</p><p></p><p>Fritz Leiber's Lankhmar had its own unique feel by including common animal variants. The marsh leopard, the water cobra, the snow cat, etc. All of these were normal animals, but they weren't really direct analogues of actual species.</p><p></p><p>You can have horses, but they could have cosmetic differences which make them stand out & be memorable. Maybe horses are normally striped, rather than spotted, painted, or solid colors. Maybe there are grey bears found in a wilderness or grey-stoned hills, bluffs, and mountains, and grey-barked trees (and I'm not referring to the Caucasian bear). Maybe there are no rattlesnakes in that world, but some variety of saw-scaled vipers take there place as snakes that provide audible warnings. These creatueres wouldn't need new stat blocks, but they would be different enough from Earth species to add a sense of wonder to the world.</p><p></p><p>For a homebrew, there was going to be a large island called Blueland. It got this name due to the native species found on the island: bluebirds & bluejays, fields of bluebonnets, native indigo and blue maize grown as crops, wild blueberries in the northern parts of the island, rich veins of sapphire, lapiz lazuli, &/or turquoise for mining, etc.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 3697739, member: 871"] I think the relatability issue mentioned before is key. However... Fritz Leiber's Lankhmar had its own unique feel by including common animal variants. The marsh leopard, the water cobra, the snow cat, etc. All of these were normal animals, but they weren't really direct analogues of actual species. You can have horses, but they could have cosmetic differences which make them stand out & be memorable. Maybe horses are normally striped, rather than spotted, painted, or solid colors. Maybe there are grey bears found in a wilderness or grey-stoned hills, bluffs, and mountains, and grey-barked trees (and I'm not referring to the Caucasian bear). Maybe there are no rattlesnakes in that world, but some variety of saw-scaled vipers take there place as snakes that provide audible warnings. These creatueres wouldn't need new stat blocks, but they would be different enough from Earth species to add a sense of wonder to the world. For a homebrew, there was going to be a large island called Blueland. It got this name due to the native species found on the island: bluebirds & bluejays, fields of bluebonnets, native indigo and blue maize grown as crops, wild blueberries in the northern parts of the island, rich veins of sapphire, lapiz lazuli, &/or turquoise for mining, etc. [/QUOTE]
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