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Why does D&D still have 16th to 20th level?
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<blockquote data-quote="Charlaquin" data-source="post: 8310344" data-attributes="member: 6779196"><p>Sure. I don’t think this is a point in favor of high level campaigns being more common than the D&D Beyond data suggests though.</p><p></p><p>I’m pretty sure they control for this by only counting characters whose sheets are regularly updated - not something you’re likely to do with a character you’re just building to test a concept.</p><p></p><p>If you actually look at the encounter building guidelines, the progression curve is mostly pretty flat after 11th level. It takes <em>about</em> 6 medium encounters to get to 2nd level, 6 to get to 3rd, 12 to get to 4th, 15 to get to 5th-10th, 18 to get to 11th, and 10 to get to 12th-20th. Moreover, even if groups aren’t typically following those guidelines, the “updates” they look for aren’t just level ups. If the characters are being played with, their HP totals should be changing, they should be gaining new equipment, spending and earning gold, etc. If they aren’t doing that, it makes sense not to count them.</p><p></p><p>For sure. Data collection is hard, lots of things can skew the results. But for the most part, I think their methodology is solid, and in the absence of data suggesting otherwise, I’m inclined to believe that their data is <em>fairly</em> representative. At least to the point that I don’t doubt the significant majority of campaigns end before 11th level.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8310344, member: 6779196"] Sure. I don’t think this is a point in favor of high level campaigns being more common than the D&D Beyond data suggests though. I’m pretty sure they control for this by only counting characters whose sheets are regularly updated - not something you’re likely to do with a character you’re just building to test a concept. If you actually look at the encounter building guidelines, the progression curve is mostly pretty flat after 11th level. It takes [I]about[/I] 6 medium encounters to get to 2nd level, 6 to get to 3rd, 12 to get to 4th, 15 to get to 5th-10th, 18 to get to 11th, and 10 to get to 12th-20th. Moreover, even if groups aren’t typically following those guidelines, the “updates” they look for aren’t just level ups. If the characters are being played with, their HP totals should be changing, they should be gaining new equipment, spending and earning gold, etc. If they aren’t doing that, it makes sense not to count them. For sure. Data collection is hard, lots of things can skew the results. But for the most part, I think their methodology is solid, and in the absence of data suggesting otherwise, I’m inclined to believe that their data is [I]fairly[/I] representative. At least to the point that I don’t doubt the significant majority of campaigns end before 11th level. [/QUOTE]
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Why does D&D still have 16th to 20th level?
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