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Why does D&D still have 16th to 20th level?
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<blockquote data-quote="Malmuria" data-source="post: 8310447" data-attributes="member: 7030755"><p>For those of you who play higher level games, what about the high level content in the phb do you like? Most classes just seem to get improved or scaled-up versions of their signature class abilities (e.g. song of rest d10 then d12, extra attack, more uses of a particular feature, etc.). A common complaint I see is that there isn't a lot of customization past a certain level. </p><p></p><p>If you don't use the features, the material for the higher levels makes the phb a bit more difficult to navigate, as every class/subclass has higher level features and there's quite a few spells in the 6-9 level range interspersed with the spells you actually end up looking up. For those who do like the higher levels, it seems that the phb content isn't doing the work of creating interesting gameplay at those levels. So from this perspective, it seems like it might be worth it to make a "basic" phb going to level 10 or 12, and then an "advanced" phb with prestige classes, feats, domain rules, etc.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8310447, member: 7030755"] For those of you who play higher level games, what about the high level content in the phb do you like? Most classes just seem to get improved or scaled-up versions of their signature class abilities (e.g. song of rest d10 then d12, extra attack, more uses of a particular feature, etc.). A common complaint I see is that there isn't a lot of customization past a certain level. If you don't use the features, the material for the higher levels makes the phb a bit more difficult to navigate, as every class/subclass has higher level features and there's quite a few spells in the 6-9 level range interspersed with the spells you actually end up looking up. For those who do like the higher levels, it seems that the phb content isn't doing the work of creating interesting gameplay at those levels. So from this perspective, it seems like it might be worth it to make a "basic" phb going to level 10 or 12, and then an "advanced" phb with prestige classes, feats, domain rules, etc. [/QUOTE]
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Why does D&D still have 16th to 20th level?
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