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Why does D&D still have 16th to 20th level?
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<blockquote data-quote="Sword of Spirit" data-source="post: 8312659" data-attributes="member: 6677017"><p>To jump off from there, I really love the way 5e handles Epic play. <u>DMG 230-232</u>. Most people participating here are probably familiar with these rules, but some may not be (especially some just reading). In summary, you can handle epic progression like this:</p><p></p><p>1) Every 30,000 XP beyond 355,000 XP (20th Level), you gain your choice of one of the following:</p><p>-An Epic Boon (like super-feats--lots of cool and powerful advancement options here)</p><p>-An Ability Score Increase (+2 as normal)</p><p>-A Feat</p><p>2) There is no limit to advancement in this manner</p><p>3) Your Ability Scores are no longer capped at 20, and can go all the way to 30.</p><p></p><p>So 5e's Epic Rules already allow you to theoretically end up with 30s in all of your Ability Scores, every Feat you qualify for, and a bunch of cool Epic Boons giving you stuff like extra 9th level spell slots, proficiency in all skills, literally immortality (agelessness), etc.</p><p></p><p>I'm sure that there are people who just won't find that satisfying (is there a strong desire for the character sheet to say "Level 22"?), but I honestly think most people clamoring for epic levels haven't really read that section. Not only is it really cool and makes advancement by PC races feel different than demon lords and gods (PC races don't keep getting HD and proficiency bonus--they get more focused benefits), but it's super easy to customize by simply adding (or removing) more Epic Boons. For example, I think there should be a Boon to allow attunement to another magic item in my game. <em>Poof</em> done.</p><p></p><p>I'm someone who actually <em>liked</em> 3e Epic Level Handbook in theory (in practice it was...difficult to work with). But 5e's version is, in my opinion, the best version of epic rules the game has ever had.</p><p></p><p>One thing that they <em>could</em> easily do would be to publish an expanded list of Epic Boons. A couple more pages of Epic Boons and it should be able to work for almost anyone. For those who want some of the 4e Epic Destiny kind of stuff, there's no reason that couldn't be represented in Epic Boons. I suppose 3e Epic Spellcasting and higher level spell slots wouldn't work with Epic Boons, but that's all I can think of off of the top of my head.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8312659, member: 6677017"] To jump off from there, I really love the way 5e handles Epic play. [U]DMG 230-232[/U]. Most people participating here are probably familiar with these rules, but some may not be (especially some just reading). In summary, you can handle epic progression like this: 1) Every 30,000 XP beyond 355,000 XP (20th Level), you gain your choice of one of the following: -An Epic Boon (like super-feats--lots of cool and powerful advancement options here) -An Ability Score Increase (+2 as normal) -A Feat 2) There is no limit to advancement in this manner 3) Your Ability Scores are no longer capped at 20, and can go all the way to 30. So 5e's Epic Rules already allow you to theoretically end up with 30s in all of your Ability Scores, every Feat you qualify for, and a bunch of cool Epic Boons giving you stuff like extra 9th level spell slots, proficiency in all skills, literally immortality (agelessness), etc. I'm sure that there are people who just won't find that satisfying (is there a strong desire for the character sheet to say "Level 22"?), but I honestly think most people clamoring for epic levels haven't really read that section. Not only is it really cool and makes advancement by PC races feel different than demon lords and gods (PC races don't keep getting HD and proficiency bonus--they get more focused benefits), but it's super easy to customize by simply adding (or removing) more Epic Boons. For example, I think there should be a Boon to allow attunement to another magic item in my game. [I]Poof[/I] done. I'm someone who actually [I]liked[/I] 3e Epic Level Handbook in theory (in practice it was...difficult to work with). But 5e's version is, in my opinion, the best version of epic rules the game has ever had. One thing that they [I]could[/I] easily do would be to publish an expanded list of Epic Boons. A couple more pages of Epic Boons and it should be able to work for almost anyone. For those who want some of the 4e Epic Destiny kind of stuff, there's no reason that couldn't be represented in Epic Boons. I suppose 3e Epic Spellcasting and higher level spell slots wouldn't work with Epic Boons, but that's all I can think of off of the top of my head. [/QUOTE]
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Why does D&D still have 16th to 20th level?
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