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Why does DnD make force you to have magic to get better?
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<blockquote data-quote="swrushing" data-source="post: 1860390" data-attributes="member: 14140"><p>While the discussion focuses on Ac, its a good idea to look at other effects...</p><p>assuming little to no magic...</p><p></p><p>DAMAGE will be much lower too. That means combats will take longer as it takes many more hits to wade thru the hit points. Sure, its likely more swings will hit, but not enough more IMX to offset the loss in damage per hit.</p><p></p><p>MAGES will become even more potent. As fewer resources for magic, even the small stuff, become available, the importance of magic spell casters will grow. Since they can expect to see fewr if any saving thro items or energy attack defense items, their offensive spells will grow in utility. This becomes even more visible as fighter "melee" damage remains relatively static while the mage's attack spells scale by level.</p><p></p><p>MONSTERS with magical traits such as DR/magic and spells or even abilities such as FLY may become more potent that their "expected" threats. </p><p></p><p>These are just a few. </p><p></p><p>The Midnight core book has a section discussing iirc handling scenarios and monsters and evaluations in a world without the usual copious magic items. i would recommend reading it.</p></blockquote><p></p>
[QUOTE="swrushing, post: 1860390, member: 14140"] While the discussion focuses on Ac, its a good idea to look at other effects... assuming little to no magic... DAMAGE will be much lower too. That means combats will take longer as it takes many more hits to wade thru the hit points. Sure, its likely more swings will hit, but not enough more IMX to offset the loss in damage per hit. MAGES will become even more potent. As fewer resources for magic, even the small stuff, become available, the importance of magic spell casters will grow. Since they can expect to see fewr if any saving thro items or energy attack defense items, their offensive spells will grow in utility. This becomes even more visible as fighter "melee" damage remains relatively static while the mage's attack spells scale by level. MONSTERS with magical traits such as DR/magic and spells or even abilities such as FLY may become more potent that their "expected" threats. These are just a few. The Midnight core book has a section discussing iirc handling scenarios and monsters and evaluations in a world without the usual copious magic items. i would recommend reading it. [/QUOTE]
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Why does DnD make force you to have magic to get better?
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