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Why does DnD make force you to have magic to get better?
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<blockquote data-quote="Zoatebix" data-source="post: 1861261" data-attributes="member: 11401"><p>Allow me to jump on the Grim Tales bandwagon - Bad Axe Rocks!</p><p></p><p>... Though there are other options if you want to do it youself, or if you'd really like to use the PHB classes. I'd recommend... well, what I recommended on the thread I linked to the last time I poseted on this thread. </p><p></p><p>There's a lot of discussion on class-based defense bonuses over there, and I advised using the design parameters from U_K's Challenge Rating system (<a href="http://www.enworld.org/forums/showthread.php?t=66470" target="_blank">http://www.enworld.org/forums/showthread.php?t=66470</a>) as guidelines for ballancing whatever non-standard defense and equipment choices you make with core classes and challenge ratings. I sum up my opinion on the utility of U_K's system for this purpose here: <a href="http://www.enworld.org/forums/showpost.php?p=1861054&postcount=17" target="_blank">http://www.enworld.org/forums/showpost.php?p=1861054&postcount=17</a></p><p></p><p>-George</p></blockquote><p></p>
[QUOTE="Zoatebix, post: 1861261, member: 11401"] Allow me to jump on the Grim Tales bandwagon - Bad Axe Rocks! ... Though there are other options if you want to do it youself, or if you'd really like to use the PHB classes. I'd recommend... well, what I recommended on the thread I linked to the last time I poseted on this thread. There's a lot of discussion on class-based defense bonuses over there, and I advised using the design parameters from U_K's Challenge Rating system ([url]http://www.enworld.org/forums/showthread.php?t=66470[/url]) as guidelines for ballancing whatever non-standard defense and equipment choices you make with core classes and challenge ratings. I sum up my opinion on the utility of U_K's system for this purpose here: [url]http://www.enworld.org/forums/showpost.php?p=1861054&postcount=17[/url] -George [/QUOTE]
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Why does DnD make force you to have magic to get better?
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