Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why does epic level play entail treating death as a "speed bump"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4171508" data-attributes="member: 710"><p>Without having seen any of the Epic Destinies or their implementations, here's one guess:</p><p>If you had an Epic Destinly like, say... "Green Knight" or "Lich" or "Immortal" or "God", maybe a self-ressourection power is exactly what you'd need to implement such a Destiny. </p><p></p><p>As someone else pointed out, it's funny to see us 4E apologizers/fanboys using "it has always been this way" to explain why this is still in 4E. </p><p>I am not sure if it gets less funny if I point out that D&D always had stuff that worked well and stuff that worked less so.</p><p></p><p>Death-as-Speedbumb at lower levels is a bad concept. You don't really get a feel of "mundane heroics" if you can raise the dead for some gp early on. In a "world-building" context, previous raising mechanics also changed the nature of common tropes, like assassination attempts. They didn't always make them impossible, and you could find counter-measures. It's still imperfect. Raise Dead spells are already a counter-measure, and most of the time, counter-counter-measures are a bad idea.</p><p></p><p>Still, Death-as-Speedbumb is an interesting concept, and why not make it a part of epic games? Each of the 3 tiers present different styles of storytelling and adventures.. </p><p>It's not just "You fight Goblins like at 2nd level, but this time, they are Goblin Fighter10!". (I am not saying that this couldn't be fun, too. D&Ds E6 was created for a reason). The nature and impact of Death in a game can considerably change the tone of the game. And the tiers are there to change the tone, so it stands to reason that changing the impact of Death should be part of the tiers.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4171508, member: 710"] Without having seen any of the Epic Destinies or their implementations, here's one guess: If you had an Epic Destinly like, say... "Green Knight" or "Lich" or "Immortal" or "God", maybe a self-ressourection power is exactly what you'd need to implement such a Destiny. As someone else pointed out, it's funny to see us 4E apologizers/fanboys using "it has always been this way" to explain why this is still in 4E. I am not sure if it gets less funny if I point out that D&D always had stuff that worked well and stuff that worked less so. Death-as-Speedbumb at lower levels is a bad concept. You don't really get a feel of "mundane heroics" if you can raise the dead for some gp early on. In a "world-building" context, previous raising mechanics also changed the nature of common tropes, like assassination attempts. They didn't always make them impossible, and you could find counter-measures. It's still imperfect. Raise Dead spells are already a counter-measure, and most of the time, counter-counter-measures are a bad idea. Still, Death-as-Speedbumb is an interesting concept, and why not make it a part of epic games? Each of the 3 tiers present different styles of storytelling and adventures.. It's not just "You fight Goblins like at 2nd level, but this time, they are Goblin Fighter10!". (I am not saying that this couldn't be fun, too. D&Ds E6 was created for a reason). The nature and impact of Death in a game can considerably change the tone of the game. And the tiers are there to change the tone, so it stands to reason that changing the impact of Death should be part of the tiers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why does epic level play entail treating death as a "speed bump"?
Top