Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why does STR affect Attack Bonus?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storyteller01" data-source="post: 2101989" data-attributes="member: 20931"><p>Agreed, but this is sport with rules that favor stronger contenders, not a combat situation. </p><p>It's the same reason why grapplers tend to win in the UFC. The situation would be some what different if the grappler fought a knife weilder. As has been mentioned in many other threads, larger boxers lose to smaller opponents outside of the ring because the smaller person doesn't fiight by the 'rules'.</p><p></p><p>Also, it had been overlooked that I mentioned training in speed as well as power (I prefer this to strength). If Strength was speed, all that would be needed is intensive weight lifting regimines. Instead, pro fighters use speed drills and sparring to improve reflexes and aim as well as strength trainging (ever try hitting a 6 inch ball that bounces around randomly every time you hit it? Not easy, and no strength is involved.). Even jumproping developes endurance, coordination, and power in the legs (for those that need to cover distance quickly). It doesn't develope strength per se.</p><p></p><p>For a good read on small guys in true combat, check out Dan Dayle in Marine Corps history. "Chesty" Puller wasn't a large guy either. Both were VERY effective in ranged and hand-to hand combat. Dayle held off invaders of an American embassy during the Boxer Rebellion. Said Boxers blew a hole in the wall, so he single handedly defended it while others escaped. He eventually ran out of ammo, so it went to bayonets and hand to hand. He is one of the few (three I believe) to collect two medals of honor (this conflict being the reason for his first <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )...</p><p></p><p>Sorry, couldn't help myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> No more hi-jacking <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>My two cents on Str to improve to hit: Yessir! Improves control if not overused, and helps power through armor. Samurai with katana, even if they didn't cut through the armor, could crush a clavical (or most other bones) with a strong enough blow. If I'm correct (L. Pendragon, help me out here) clavical shots are illegal in kendo for this reason.</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 2101989, member: 20931"] Agreed, but this is sport with rules that favor stronger contenders, not a combat situation. It's the same reason why grapplers tend to win in the UFC. The situation would be some what different if the grappler fought a knife weilder. As has been mentioned in many other threads, larger boxers lose to smaller opponents outside of the ring because the smaller person doesn't fiight by the 'rules'. Also, it had been overlooked that I mentioned training in speed as well as power (I prefer this to strength). If Strength was speed, all that would be needed is intensive weight lifting regimines. Instead, pro fighters use speed drills and sparring to improve reflexes and aim as well as strength trainging (ever try hitting a 6 inch ball that bounces around randomly every time you hit it? Not easy, and no strength is involved.). Even jumproping developes endurance, coordination, and power in the legs (for those that need to cover distance quickly). It doesn't develope strength per se. For a good read on small guys in true combat, check out Dan Dayle in Marine Corps history. "Chesty" Puller wasn't a large guy either. Both were VERY effective in ranged and hand-to hand combat. Dayle held off invaders of an American embassy during the Boxer Rebellion. Said Boxers blew a hole in the wall, so he single handedly defended it while others escaped. He eventually ran out of ammo, so it went to bayonets and hand to hand. He is one of the few (three I believe) to collect two medals of honor (this conflict being the reason for his first :) )... Sorry, couldn't help myself. :o No more hi-jacking :) My two cents on Str to improve to hit: Yessir! Improves control if not overused, and helps power through armor. Samurai with katana, even if they didn't cut through the armor, could crush a clavical (or most other bones) with a strong enough blow. If I'm correct (L. Pendragon, help me out here) clavical shots are illegal in kendo for this reason. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why does STR affect Attack Bonus?
Top