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Why does STR affect Attack Bonus?
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<blockquote data-quote="DarkMaster" data-source="post: 2110074" data-attributes="member: 16362"><p>Well all these theory are nice but I think the reason why strenght is used instead of dexterity is because of AC.</p><p></p><p>With the concept of AC strength is the obvious stat to use, especially when the AC score is mostly made of armor and natural armor. (when it's based on dexterity and quickness than the concepts fall apart a little).</p><p></p><p>IMO if you want to use dex you need to use a touch attack / DR armor combat concepts. Dexterity will help you touch your enemy but your strength will allow you to overcome the armor. </p><p></p><p>For example take two 1st level fighter one with STR 10 DEX 18 and one with STR18 DEX 10, both in elven chain shirt</p><p></p><p>With AC concepts FTR 1 has +1/1d8 dmg and FTR2 has +5/1d8+5 FTR 1 has AC18 and FTR2 has AC 14</p><p></p><p>On average FTR1 will do 0.4*4.5 dmg to FTR2 1.8 dmg/round</p><p>FTR2 will do 0.4*8.5 to FTR1 3.4 dmg/round</p><p></p><p>Now using a concept of armor DR</p><p></p><p>FTR1 has +1/1d8+4 AC10 DR4</p><p>FTR2 has +5/1d8 AC14 DR4</p><p></p><p>FTR 1 hits for 0.8*(4.5-4) 0.4dmg</p><p>FTR 2 hits for 0.4*(8.5-4) 1.8dmg</p><p></p><p>and the example become worse as the armor increases. What initially was seen as an advantage for the dextrous fighter is actually a disadvantage especially at higher level where creature would have huge DR, making them almost completly ineffective. Yes they would hit the dragon with all their attack but none of them would go through their scale. </p><p></p><p>So if we plan on using the abstract AC concepts using STR makes a lot of sense. With AC when you roll the dice you don't roll the dice to see if you hit, you roll to see if you were able to damage your opponent which are two very different concepts. </p><p></p><p>Using Dex in the AC concepts would be wrong IMO, because you could be the fastest kid on your block, making 5+ attack per round that hits their target, if you can't go through the armor you would have been much better with one slow powerfull blow.</p></blockquote><p></p>
[QUOTE="DarkMaster, post: 2110074, member: 16362"] Well all these theory are nice but I think the reason why strenght is used instead of dexterity is because of AC. With the concept of AC strength is the obvious stat to use, especially when the AC score is mostly made of armor and natural armor. (when it's based on dexterity and quickness than the concepts fall apart a little). IMO if you want to use dex you need to use a touch attack / DR armor combat concepts. Dexterity will help you touch your enemy but your strength will allow you to overcome the armor. For example take two 1st level fighter one with STR 10 DEX 18 and one with STR18 DEX 10, both in elven chain shirt With AC concepts FTR 1 has +1/1d8 dmg and FTR2 has +5/1d8+5 FTR 1 has AC18 and FTR2 has AC 14 On average FTR1 will do 0.4*4.5 dmg to FTR2 1.8 dmg/round FTR2 will do 0.4*8.5 to FTR1 3.4 dmg/round Now using a concept of armor DR FTR1 has +1/1d8+4 AC10 DR4 FTR2 has +5/1d8 AC14 DR4 FTR 1 hits for 0.8*(4.5-4) 0.4dmg FTR 2 hits for 0.4*(8.5-4) 1.8dmg and the example become worse as the armor increases. What initially was seen as an advantage for the dextrous fighter is actually a disadvantage especially at higher level where creature would have huge DR, making them almost completly ineffective. Yes they would hit the dragon with all their attack but none of them would go through their scale. So if we plan on using the abstract AC concepts using STR makes a lot of sense. With AC when you roll the dice you don't roll the dice to see if you hit, you roll to see if you were able to damage your opponent which are two very different concepts. Using Dex in the AC concepts would be wrong IMO, because you could be the fastest kid on your block, making 5+ attack per round that hits their target, if you can't go through the armor you would have been much better with one slow powerfull blow. [/QUOTE]
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Why does STR affect Attack Bonus?
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