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Why does the BBEG always delegate?
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<blockquote data-quote="Cadence" data-source="post: 9395591" data-attributes="member: 6701124"><p>Now I'm imagining a game where the PCs regularly find other completely decimated adventuring parties' remains as they try to track down the BBEG.</p><p></p><p>One reason for a BBEG not sticking around someplace outside their lair (which it feels like no low level should be able to get to), might be that it is really dangerous to be out in the open in a world of teleportation and silence spells and scrying and etc., where you have accrued a lot of enemies.</p><p></p><p>If it is a world where there aren't powerful opposing factions, and it's just the future PCs who are a threat, then I'm not sure why the BBEG wouldn't nuke the party, except that maybe they have doubled down on living up to some tropes. (Do they monologue and only kill heroes in really slow convoluted ways too?)</p></blockquote><p></p>
[QUOTE="Cadence, post: 9395591, member: 6701124"] Now I'm imagining a game where the PCs regularly find other completely decimated adventuring parties' remains as they try to track down the BBEG. One reason for a BBEG not sticking around someplace outside their lair (which it feels like no low level should be able to get to), might be that it is really dangerous to be out in the open in a world of teleportation and silence spells and scrying and etc., where you have accrued a lot of enemies. If it is a world where there aren't powerful opposing factions, and it's just the future PCs who are a threat, then I'm not sure why the BBEG wouldn't nuke the party, except that maybe they have doubled down on living up to some tropes. (Do they monologue and only kill heroes in really slow convoluted ways too?) [/QUOTE]
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Why does the BBEG always delegate?
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