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Why does the stigma of the "jerk GM" still persist in our hobby?
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<blockquote data-quote="Aldarc" data-source="post: 7569529" data-attributes="member: 5142"><p>I'll just leave this here. </p><p></p><p>[ATTACH]105053[/ATTACH]</p><p></p><p>That's most definitely not always true, IME, and that brings us to my next point. </p><p></p><p>I know that I had replied to your point earlier. I wanted an intial post that stressed the point that I was making prior. Here, however, I would like to reply a bit to what you are saying. Again, this may be another post akin to a "system matters." And just like in another thread, I would point to board and card games. </p><p></p><p>There are games that consistently bring out people's darker sides. These games in question will naturally vary from person to person. But you eventually learn that you should never play Pictionary with Uncle Roger, you shouldn't play Monopoly with your best friend Justin, and you shouldn't play Settlers of Catan with your husband Hyung-Seok. And you could play Settlers of Catan with Justin or Monopoly with Hyung-Seok just fine. Reverse it? Nope. Don't. But both are good and nice people you like outside of the game. (And Uncle Roger? He is a perpetual jerk no matter what you play.) But there are also games that you may have experienced where the jerk tendencies come out more frequently across a greater breadth of peope you know. </p><p></p><p>My anecdotal evidence is ancedotal and correlation is not causation, but I have experienced people who are "jerk GMs" in one system who become far less "jerks" when GMing other systems. And I have experienced some systems run by "jerk GMs" with greater <em>frequency</em> than other systems. So despite my earlier disclaimers, when I experience these things I (as I assume others would too) look for contributing factors that may be in play. And I can't discount the possibility that the system (or its surrounding culture) can contribute to these behaviors.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7569529, member: 5142"] I'll just leave this here. [ATTACH=CONFIG]105053._xfImport[/ATTACH] That's most definitely not always true, IME, and that brings us to my next point. I know that I had replied to your point earlier. I wanted an intial post that stressed the point that I was making prior. Here, however, I would like to reply a bit to what you are saying. Again, this may be another post akin to a "system matters." And just like in another thread, I would point to board and card games. There are games that consistently bring out people's darker sides. These games in question will naturally vary from person to person. But you eventually learn that you should never play Pictionary with Uncle Roger, you shouldn't play Monopoly with your best friend Justin, and you shouldn't play Settlers of Catan with your husband Hyung-Seok. And you could play Settlers of Catan with Justin or Monopoly with Hyung-Seok just fine. Reverse it? Nope. Don't. But both are good and nice people you like outside of the game. (And Uncle Roger? He is a perpetual jerk no matter what you play.) But there are also games that you may have experienced where the jerk tendencies come out more frequently across a greater breadth of peope you know. My anecdotal evidence is ancedotal and correlation is not causation, but I have experienced people who are "jerk GMs" in one system who become far less "jerks" when GMing other systems. And I have experienced some systems run by "jerk GMs" with greater [I]frequency[/I] than other systems. So despite my earlier disclaimers, when I experience these things I (as I assume others would too) look for contributing factors that may be in play. And I can't discount the possibility that the system (or its surrounding culture) can contribute to these behaviors. [/QUOTE]
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