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General Tabletop Discussion
*Pathfinder & Starfinder
Why does the Warmace (CW) have a -1 penalty to AC?
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<blockquote data-quote="DrSpunj" data-source="post: 1796503" data-attributes="member: 994"><p>Ah! Thanks for pointing that out. I didn't really look over the other weapons in the Complete Warrior when examining the Warmace; I was focusing on similar weapons (stat-wise) in the PHB only.</p><p> </p><p>If my math is correct (which it probably isn't so correct me if I'm wrong) a Maul (at 1d10, x3) will do (5.5 + .55 =) 6.05 damage per hit on average, while a Warmace (at 1d12, x2) will do (6.5 + .325 =) 6.825 damage per hit on average.</p><p> </p><p>So is .775 better damage on average worth a -1 penalty to AC all the time? Maybe.</p><p> </p><p>And I think it's a bit odd that a Warmace is so unwieldly it deserves this penalty when a Maul weighs twice as much as a Warmace (20 lbs vs 10 lbs).</p><p> </p><p> </p><p>I may do that, but I'm quite sure my player chose this weapon because he likes rolling the d12. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>Besides, we've already played one session and he's already accepted the -1 penalty to AC, so he's not going to feel cheated if we continue using it that way. "Don't fix what isn't broken" and all that; from this player's POV anyway things are working fine.</p><p> </p><p>It's just that another player (who DMs for another group) just looked over the Warmace's stats and was a bit surprised about the -1 penalty to AC and I couldn't easily justify it being there so I wanted to ask for opinions.</p><p> </p><p>Thanks to everyone who's sharing theirs! Keep'em coming!</p><p> </p><p>Thanks.</p><p> </p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1796503, member: 994"] Ah! Thanks for pointing that out. I didn't really look over the other weapons in the Complete Warrior when examining the Warmace; I was focusing on similar weapons (stat-wise) in the PHB only. If my math is correct (which it probably isn't so correct me if I'm wrong) a Maul (at 1d10, x3) will do (5.5 + .55 =) 6.05 damage per hit on average, while a Warmace (at 1d12, x2) will do (6.5 + .325 =) 6.825 damage per hit on average. So is .775 better damage on average worth a -1 penalty to AC all the time? Maybe. And I think it's a bit odd that a Warmace is so unwieldly it deserves this penalty when a Maul weighs twice as much as a Warmace (20 lbs vs 10 lbs). I may do that, but I'm quite sure my player chose this weapon because he likes rolling the d12. :) Besides, we've already played one session and he's already accepted the -1 penalty to AC, so he's not going to feel cheated if we continue using it that way. "Don't fix what isn't broken" and all that; from this player's POV anyway things are working fine. It's just that another player (who DMs for another group) just looked over the Warmace's stats and was a bit surprised about the -1 penalty to AC and I couldn't easily justify it being there so I wanted to ask for opinions. Thanks to everyone who's sharing theirs! Keep'em coming! Thanks. DrSpunj [/QUOTE]
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Why does the Warmace (CW) have a -1 penalty to AC?
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