Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why does Undead=Evil
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 1754682" data-attributes="member: 19675"><p>This is basically the magical principle of contagion, usually as a result of the residue of evil magic (like a curse) being done. With contagion, the THING isn't evil in and of itself, but rather it has been exposed to so much evil that it has become tainted, as if it were dyed. This changes for things like artifacts and such that are able to have egos or may even contain bound demons or spirits.</p><p></p><p></p><p></p><p>Contagion again. The plane cannot act in an evil fashion, but it seems evil because it has contained evil. Thus, the plane IS evil because evil creatures live there.</p><p></p><p></p><p></p><p>The BoED/BoVD example you posted is still about a choice. The person who acted thus is evil if he killed someone without taking steps to acertain the veracity of the statement "This person is a demon;" he <em>chose</em> not to try to determine the truth of the statement before comitting a violent act based on the statement. He is not evil because he killed someone, but <strong>rather</strong> because he was lazy and uncaring about whether the person actually was demonic. This is a classic "sin of omission," or sloth in another form. As you posited, there were steps the person could have taken to figure out whether that person was a demon, but instead of expending a little effort, simply accepted the gossip as gospel. The value the killer placed on human life (besides his own) was so small that mere innuendo caused him to violate a basic cultural taboo against killing.</p><p></p><p>If that person had reason to believe that his killer was a demon, and had <em>no way</em> of ascertaining the truth, the question is much murkier. Was he in fear of imminent harm from his victim? No? Lean towards evil. Yes? Lean towards good.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 1754682, member: 19675"] This is basically the magical principle of contagion, usually as a result of the residue of evil magic (like a curse) being done. With contagion, the THING isn't evil in and of itself, but rather it has been exposed to so much evil that it has become tainted, as if it were dyed. This changes for things like artifacts and such that are able to have egos or may even contain bound demons or spirits. Contagion again. The plane cannot act in an evil fashion, but it seems evil because it has contained evil. Thus, the plane IS evil because evil creatures live there. The BoED/BoVD example you posted is still about a choice. The person who acted thus is evil if he killed someone without taking steps to acertain the veracity of the statement "This person is a demon;" he [I]chose[/I] not to try to determine the truth of the statement before comitting a violent act based on the statement. He is not evil because he killed someone, but [B]rather[/B] because he was lazy and uncaring about whether the person actually was demonic. This is a classic "sin of omission," or sloth in another form. As you posited, there were steps the person could have taken to figure out whether that person was a demon, but instead of expending a little effort, simply accepted the gossip as gospel. The value the killer placed on human life (besides his own) was so small that mere innuendo caused him to violate a basic cultural taboo against killing. If that person had reason to believe that his killer was a demon, and had [I]no way[/I] of ascertaining the truth, the question is much murkier. Was he in fear of imminent harm from his victim? No? Lean towards evil. Yes? Lean towards good. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why does Undead=Evil
Top