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*Pathfinder & Starfinder
Why does Undead=Evil
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<blockquote data-quote="neelum" data-source="post: 1758933" data-attributes="member: 24026"><p>OK, first off, there are a bunch of things going on here both RL and fantasy. Int the fantasy realm, there are several occurrences of non evil, even good undead. TV gives us eternal Knight, D&D gives us Jander from <u>I, Straud</u>, and also in second ed. monster manual (not sure of what version or addendum it was in) there was an undead gaurdian, Elf no less, that would sacrifice his life for the protection of some ancient treasure or some such. What this gives us is the premise that among undead, good tends to be the major minority, not nonexistant.</p><p>not only that, but how many times in fantasy and other fiction is it pointed out that the tool or power is not evil, but the intent with which it is used?</p><p> Although he might have used a blanket statement, which by my general principle is incorrect, he was considering a valid point.</p><p>in real life how many people do you think see a goth kid, dressed in black, all pale and looking al gaunt and somber, and assume things like "i bet that is one of those kids that tries to be like a vampire and drink blood like those freaks I read about a few years ago"? How about racists, age or sex discrimination? (all examples of taking superficial looks and generalizing into bad reactions thoughts etc. OK, now for in game examples. I was running a game in which I had a paladin, druid, rogue, bard, and a psychic warrior. The paladin was using his detect evil power while they were in a city walking down the street or some such. He detected a charater, who by the way was lawful evil, that happened to be a gaurd and wanted to do something about it. In the game the gaurd was a corrupt one, accepted bribes, abused his powers as a gaurd and such. The rest of the party said he is a gaurd, a good guy, you are wrong (all a paraphrase mind you), because they don't have the benifit of just knowing the way he does. Further, there was another time when I had them come up against a character who was Stalking around in the woods along a road btween two cities wearing all black a hood and cape and such. The party approached him when they heard, search, and found him. He gave them a story, which was true, about setting somrthing up as a surprise for a noble who was to arrive in the morning or next day. The party believed this to be a lie, even though the Pally said he wasn't evil. So, it is possible, even with the proper tools to make an errored judgement, after all. </p><p> I think that in the end I would determine his characters nature on his reasons and deeds accomplished, but my characters might not, depending on how I thought their perceptions were. This also holds true with the commoners in a world. They would Probably think a man who rode into town on a skeletal horse an evil man. (And if he also had two goblin skeletons as protectors or something, oh my!) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="neelum, post: 1758933, member: 24026"] OK, first off, there are a bunch of things going on here both RL and fantasy. Int the fantasy realm, there are several occurrences of non evil, even good undead. TV gives us eternal Knight, D&D gives us Jander from [U]I, Straud[/U], and also in second ed. monster manual (not sure of what version or addendum it was in) there was an undead gaurdian, Elf no less, that would sacrifice his life for the protection of some ancient treasure or some such. What this gives us is the premise that among undead, good tends to be the major minority, not nonexistant. not only that, but how many times in fantasy and other fiction is it pointed out that the tool or power is not evil, but the intent with which it is used? Although he might have used a blanket statement, which by my general principle is incorrect, he was considering a valid point. in real life how many people do you think see a goth kid, dressed in black, all pale and looking al gaunt and somber, and assume things like "i bet that is one of those kids that tries to be like a vampire and drink blood like those freaks I read about a few years ago"? How about racists, age or sex discrimination? (all examples of taking superficial looks and generalizing into bad reactions thoughts etc. OK, now for in game examples. I was running a game in which I had a paladin, druid, rogue, bard, and a psychic warrior. The paladin was using his detect evil power while they were in a city walking down the street or some such. He detected a charater, who by the way was lawful evil, that happened to be a gaurd and wanted to do something about it. In the game the gaurd was a corrupt one, accepted bribes, abused his powers as a gaurd and such. The rest of the party said he is a gaurd, a good guy, you are wrong (all a paraphrase mind you), because they don't have the benifit of just knowing the way he does. Further, there was another time when I had them come up against a character who was Stalking around in the woods along a road btween two cities wearing all black a hood and cape and such. The party approached him when they heard, search, and found him. He gave them a story, which was true, about setting somrthing up as a surprise for a noble who was to arrive in the morning or next day. The party believed this to be a lie, even though the Pally said he wasn't evil. So, it is possible, even with the proper tools to make an errored judgement, after all. I think that in the end I would determine his characters nature on his reasons and deeds accomplished, but my characters might not, depending on how I thought their perceptions were. This also holds true with the commoners in a world. They would Probably think a man who rode into town on a skeletal horse an evil man. (And if he also had two goblin skeletons as protectors or something, oh my!) :D [/QUOTE]
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