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*Pathfinder & Starfinder
Why does Undead=Evil
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<blockquote data-quote="Scion" data-source="post: 1762731" data-attributes="member: 5777"><p>Why would they attack?</p><p></p><p>SRD:</p><p>A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. </p><p></p><p>It takes no initiative. It does only what it is ordered to do.</p><p></p><p>So, if they were just created but uncontrolled they would just stand there doing nothing, forever.</p><p></p><p>They have no desire to kill, they have no desires at all. All they do is follow commands from whoever is controlling them.</p><p></p><p>In fact, I would assume that even if 'uncontrolled' right now they will simply follow the last command they were given until a new command is given.</p><p></p><p>If you tell one to dig a trench and another to haul the dirt away then, for the rest of time or until someone gives a counter command, they will sit there digging that trench and hauling the dirt away.</p><p></p><p>Even if attacked I think they would still do this. Because they take no initiative. Now, you might say, 'dig this trench but if you are attacked fight back/flee/do a little dance'. That still isnt very complicated so it should work all right. Of course, after the fight they would probably not go back to digging.</p><p></p><p></p><p>Talon5: you are still confused between the Law/Chaos and Good/Evil axis. This is understandable as societies tend to push the Law = Good and Chaos = Evil mentality. D&d is seperate from that, or tries to be.</p><p></p><p>Also, you are apparently still thinking that there are only Good and Evil, but no neutral choices. If I decide have a turkey sandwhich today instead of a ham sandwhich is that good or evil? If I decide to put mustard on or not is that good or evil? These are very base level and simple, but the neutral options do work all the way up to big important decissions, especially on the good/evil chart (it may very well be that a big decission is neutral on good/evil but very much not so on law/chaos).</p><p></p><p>About the 'my pets are my friends' that does not stop them from being your pets. You own them, they do not own themselves. Likely, as it is with many pets, if let go to fend for themselves they will not survive because they have come to depend on you for food. Many people I know on farms treat all of their animals as friends, they treat them all nicely, but they are still used for food, burden, money, or whatever else. Just because they are treated nicely and a nicer term is used does not change what they are and what is going on. </p><p></p><p>If all you wish to do is sling insults however I would ask you to read the CoC first.</p></blockquote><p></p>
[QUOTE="Scion, post: 1762731, member: 5777"] Why would they attack? SRD: A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. It takes no initiative. It does only what it is ordered to do. So, if they were just created but uncontrolled they would just stand there doing nothing, forever. They have no desire to kill, they have no desires at all. All they do is follow commands from whoever is controlling them. In fact, I would assume that even if 'uncontrolled' right now they will simply follow the last command they were given until a new command is given. If you tell one to dig a trench and another to haul the dirt away then, for the rest of time or until someone gives a counter command, they will sit there digging that trench and hauling the dirt away. Even if attacked I think they would still do this. Because they take no initiative. Now, you might say, 'dig this trench but if you are attacked fight back/flee/do a little dance'. That still isnt very complicated so it should work all right. Of course, after the fight they would probably not go back to digging. Talon5: you are still confused between the Law/Chaos and Good/Evil axis. This is understandable as societies tend to push the Law = Good and Chaos = Evil mentality. D&d is seperate from that, or tries to be. Also, you are apparently still thinking that there are only Good and Evil, but no neutral choices. If I decide have a turkey sandwhich today instead of a ham sandwhich is that good or evil? If I decide to put mustard on or not is that good or evil? These are very base level and simple, but the neutral options do work all the way up to big important decissions, especially on the good/evil chart (it may very well be that a big decission is neutral on good/evil but very much not so on law/chaos). About the 'my pets are my friends' that does not stop them from being your pets. You own them, they do not own themselves. Likely, as it is with many pets, if let go to fend for themselves they will not survive because they have come to depend on you for food. Many people I know on farms treat all of their animals as friends, they treat them all nicely, but they are still used for food, burden, money, or whatever else. Just because they are treated nicely and a nicer term is used does not change what they are and what is going on. If all you wish to do is sling insults however I would ask you to read the CoC first. [/QUOTE]
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Why does Undead=Evil
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