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Why does Wizards of the Coast hate Wizards?
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<blockquote data-quote="Ashrym" data-source="post: 7850017" data-attributes="member: 6750235"><p>It's not "nearly equivalent form". Like you said, changing a spell on long rest isn't the same as changing multiple spells on a rest. It's also the actual spells available on that spell list.</p><p></p><p>Getting rid of niche protection means other classes can do things we once thought were "our thing". Skill were one of the areas of the game that were opened up, in in the case of arcana (or any other "knowledge skill") it still favors wizards because of the 5e focus on ability scores. Quite frankly, that looks to me like wizards took a bit of "bardic knowledge" away when those checks were in addition to knowledge. That's just one of the side effects. WotC couldn't very well redesign their skill expectations without actually redesigning their skill expectations.</p><p></p><p>Changing the spell preparation mechanic by separating preparation and slots was a massive change for wizards in the direction of 3.x bards and sorcerer benefits. We shouldn't really complain about what was lost and ignore such a significant gain.</p><p></p><p>I volunteer to give up arcana expertise on my rogue if you give up neo-Vancian casting on your wizard if we ever play together. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ashrym, post: 7850017, member: 6750235"] It's not "nearly equivalent form". Like you said, changing a spell on long rest isn't the same as changing multiple spells on a rest. It's also the actual spells available on that spell list. Getting rid of niche protection means other classes can do things we once thought were "our thing". Skill were one of the areas of the game that were opened up, in in the case of arcana (or any other "knowledge skill") it still favors wizards because of the 5e focus on ability scores. Quite frankly, that looks to me like wizards took a bit of "bardic knowledge" away when those checks were in addition to knowledge. That's just one of the side effects. WotC couldn't very well redesign their skill expectations without actually redesigning their skill expectations. Changing the spell preparation mechanic by separating preparation and slots was a massive change for wizards in the direction of 3.x bards and sorcerer benefits. We shouldn't really complain about what was lost and ignore such a significant gain. I volunteer to give up arcana expertise on my rogue if you give up neo-Vancian casting on your wizard if we ever play together. ;) [/QUOTE]
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