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Why does Wizards of the Coast hate Wizards?
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<blockquote data-quote="MoonSong" data-source="post: 7850139" data-attributes="member: 6689464"><p>Yep, that's me. Enhance ability was about one of the few spells sorcerers had that wizards couldn't use...</p><p></p><p></p><p>You need to understand how the sorcerer was completely-absolutely-crippled coming into the edition. What you call the wizard being robbed, I call it the sorcerer finally getting a chance of maybe catching up.</p><p></p><p></p><p>Not enough though</p><p></p><p>If we play PHB only, there's nothing a first level sorcerer can do that a wizard cannot do ON TOP of doing many more additional things.</p><p></p><p></p><p>And you ignore the fact that a sorcerer is extremely spell starved. It has so few spells available at any time that Divine Soul and Magic Initiate are top picks because each represents a measly extra spell known. Oh, and the chances of picking wrong are very very high too. Who cares if the sorcerer can rewrite her full repertory in a week? the wizard still brings more than double the spells known at any time and that's before getting into rituals and casting for longer in a given day!</p><p></p><p></p><p>I'd argue the wizard doesn't need to change that many spells at a time because he has a lot of them to begin with, if the wizard was forced to prepare spells in the same amounts that sorcerers know, he would have to change five to six every day...</p><p></p><p></p><p>Cry me a river, the sorcerer lost basically everything during the edition change, and is only barely coming together after receiving a couple of good subclasses and some cantrips - the wizard spell list and number of subclasses still dwarf the sorcerer- . Things used to be so bad that many people just plain wanted the class gone altogether -and some still do-! The wizard allegedly losing a minuscule part of his niche is nothing in comparison.</p><p></p><p></p><p>Look for the youtube video "Angle summoner and BMX Bandit"</p><p>Or below in this post...</p><p>[MEDIA=youtube]zFuMpYTyRjw[/MEDIA]</p></blockquote><p></p>
[QUOTE="MoonSong, post: 7850139, member: 6689464"] Yep, that's me. Enhance ability was about one of the few spells sorcerers had that wizards couldn't use... You need to understand how the sorcerer was completely-absolutely-crippled coming into the edition. What you call the wizard being robbed, I call it the sorcerer finally getting a chance of maybe catching up. Not enough though If we play PHB only, there's nothing a first level sorcerer can do that a wizard cannot do ON TOP of doing many more additional things. And you ignore the fact that a sorcerer is extremely spell starved. It has so few spells available at any time that Divine Soul and Magic Initiate are top picks because each represents a measly extra spell known. Oh, and the chances of picking wrong are very very high too. Who cares if the sorcerer can rewrite her full repertory in a week? the wizard still brings more than double the spells known at any time and that's before getting into rituals and casting for longer in a given day! I'd argue the wizard doesn't need to change that many spells at a time because he has a lot of them to begin with, if the wizard was forced to prepare spells in the same amounts that sorcerers know, he would have to change five to six every day... Cry me a river, the sorcerer lost basically everything during the edition change, and is only barely coming together after receiving a couple of good subclasses and some cantrips - the wizard spell list and number of subclasses still dwarf the sorcerer- . Things used to be so bad that many people just plain wanted the class gone altogether -and some still do-! The wizard allegedly losing a minuscule part of his niche is nothing in comparison. Look for the youtube video "Angle summoner and BMX Bandit" Or below in this post... [MEDIA=youtube]zFuMpYTyRjw[/MEDIA] [/QUOTE]
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