Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does Wizards of the Coast hate Wizards?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ashrym" data-source="post: 7850166" data-attributes="member: 6750235"><p>One of the classic bard tropes is the lore master, stemming from the classic version. There is nothing messed up about that. It's not even default and needs to be done by choice but it's definitely a thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The rogue is a special case because they don't have proficiency so they don't have expertise so they cannot possibly compete. There's an exception that rule by specific build but that's taking a skill outside of the class to focus on, not the rogue class.</p><p></p><p></p><p>Expertise is exceptional training beyond what is needed. Proficiency represents what might be needed to be knowledgable in a given field.</p><p></p><p>This is what arcana gives:</p><p></p><p>"<strong>Arcana</strong>. Your Intelligence (Arcana) check measures your ability to recall lore about spells, magic items, eldritch symbols, magical traditions, the planes of existence, and the inhabitants of those planes."</p><p></p><p>That's not the fundamental laws of magic. It's plain old knowledge. Expertise is a greater ability to remember in this case, likely through mnemonic memorization techniques or such or just exceptional study beyond learning the information. Higher DC's is just rarer information and still has nothing to do with the ability to cast spells.</p><p></p><p>"A spell is a discrete magical effect, a single shaping of the magical energies that suffuse the multiverse into a specific, limited expression."</p><p></p><p>Wizards don't need to know that necromancy was practised in the a certain valley in Thay or the reproduction of Slaadi to cast spells, but that's what expertise in arcana is going to give.</p><p></p><p>Druids don't need to recall that the sparkled land anemone can be found in cave on Mount Blunt in order to draw power from nature and cast spells. Clerics don't need to know the cult of Bombassa practices ritual sacrifice of camels in order to pray or cast spells. That's what proficiency and expertise gives.</p><p></p><p>You've created a false equivalency between lore and ability to match your perception of what the classes should be. Lore and spell casting are not the same thing.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 7850166, member: 6750235"] One of the classic bard tropes is the lore master, stemming from the classic version. There is nothing messed up about that. It's not even default and needs to be done by choice but it's definitely a thing. ;) The rogue is a special case because they don't have proficiency so they don't have expertise so they cannot possibly compete. There's an exception that rule by specific build but that's taking a skill outside of the class to focus on, not the rogue class. Expertise is exceptional training beyond what is needed. Proficiency represents what might be needed to be knowledgable in a given field. This is what arcana gives: "[B]Arcana[/B]. Your Intelligence (Arcana) check measures your ability to recall lore about spells, magic items, eldritch symbols, magical traditions, the planes of existence, and the inhabitants of those planes." That's not the fundamental laws of magic. It's plain old knowledge. Expertise is a greater ability to remember in this case, likely through mnemonic memorization techniques or such or just exceptional study beyond learning the information. Higher DC's is just rarer information and still has nothing to do with the ability to cast spells. "A spell is a discrete magical effect, a single shaping of the magical energies that suffuse the multiverse into a specific, limited expression." Wizards don't need to know that necromancy was practised in the a certain valley in Thay or the reproduction of Slaadi to cast spells, but that's what expertise in arcana is going to give. Druids don't need to recall that the sparkled land anemone can be found in cave on Mount Blunt in order to draw power from nature and cast spells. Clerics don't need to know the cult of Bombassa practices ritual sacrifice of camels in order to pray or cast spells. That's what proficiency and expertise gives. You've created a false equivalency between lore and ability to match your perception of what the classes should be. Lore and spell casting are not the same thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does Wizards of the Coast hate Wizards?
Top