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Why does Wizards of the Coast hate Wizards?
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<blockquote data-quote="tetrasodium" data-source="post: 7850351" data-attributes="member: 93670"><p>Yes there was some discussion about arcana & knowledge skills as a couple people tried to argue that one piece of the wizard in isolation... but actually no. The knowledge skills being dim & distributed is only one of the many reasons that the wizard class is lacking by virtue of having too many of the things it should shine on either missing from 5e or copied to other classes with their own goodies in</p><p></p><p></p><p>In this thread where we are talking about how too many of the areas wizards used to be & should be proud of having been removed from the game or given to other classes in forms that are effectively as good or better & why the sorlock versions on spel versatility being onRest rather than onLevel is evidence for why wizard should have cantrip versatility also be onRest.... The warlock/sorcerer who are gaining the wizard's ability to change spells during a long rest with the massive improvement of not needing to be limited by or sink money into a spellbook and dubious "limit" of only being able to change 1 spell/long rest are beneath concern when it comes to giving wizards the ability to swap a cantrip onRest instead of OnLevel. Even the posts about how other classes have been given too many of the core competencies of pride point at how the wizard is lacking because it never got any meaningful additions to added for it be proud of rather than calling for those other classes to be nerfed.</p><p></p><p>Because the only relevance to sorc/warlock is "the wizard one should be onRest too" rather than calling for it to be nerfed or changed to onLevel, the warlock/sorcerer concerns are absurd. Not only are those think of the scorlock comments out of place, they are not unlike the "nerf $class" & similar posts you see on MMO forums. <strong>If you wanted to start a thread about why the sorcerer/warlock spell versatility things are too limited to those classes or not good enough I'm sure there will be plenty of people to <em>laugh </em>at the idea, but d&d is no place for nerf requests & class warfare... </strong>so instead you come here & worry about the wizard being able to swap 1cantrip/rest at the same time sorcerer/warlock get the same for leveled spells would infringe on the fact that sorc/warlock get a total of six rather than five cantrips.</p><p></p><p>It's raining today & I could use good laugh, I look forward to your thread about why sorcerer/warlock spell versatility is not good enough & too limited.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7850351, member: 93670"] Yes there was some discussion about arcana & knowledge skills as a couple people tried to argue that one piece of the wizard in isolation... but actually no. The knowledge skills being dim & distributed is only one of the many reasons that the wizard class is lacking by virtue of having too many of the things it should shine on either missing from 5e or copied to other classes with their own goodies in In this thread where we are talking about how too many of the areas wizards used to be & should be proud of having been removed from the game or given to other classes in forms that are effectively as good or better & why the sorlock versions on spel versatility being onRest rather than onLevel is evidence for why wizard should have cantrip versatility also be onRest.... The warlock/sorcerer who are gaining the wizard's ability to change spells during a long rest with the massive improvement of not needing to be limited by or sink money into a spellbook and dubious "limit" of only being able to change 1 spell/long rest are beneath concern when it comes to giving wizards the ability to swap a cantrip onRest instead of OnLevel. Even the posts about how other classes have been given too many of the core competencies of pride point at how the wizard is lacking because it never got any meaningful additions to added for it be proud of rather than calling for those other classes to be nerfed. Because the only relevance to sorc/warlock is "the wizard one should be onRest too" rather than calling for it to be nerfed or changed to onLevel, the warlock/sorcerer concerns are absurd. Not only are those think of the scorlock comments out of place, they are not unlike the "nerf $class" & similar posts you see on MMO forums. [B]If you wanted to start a thread about why the sorcerer/warlock spell versatility things are too limited to those classes or not good enough I'm sure there will be plenty of people to [I]laugh [/I]at the idea, but d&d is no place for nerf requests & class warfare... [/B]so instead you come here & worry about the wizard being able to swap 1cantrip/rest at the same time sorcerer/warlock get the same for leveled spells would infringe on the fact that sorc/warlock get a total of six rather than five cantrips. It's raining today & I could use good laugh, I look forward to your thread about why sorcerer/warlock spell versatility is not good enough & too limited. [/QUOTE]
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