Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does Wizards of the Coast hate Wizards?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7851575" data-attributes="member: 996"><p>There's no standard wealth/level in 5e, like there was in 3e & 5e, and no de-facto correlation of treasure and level from XP-for-gp like in earlier versions. One of the cool things about 5e is that you can, in theory, find a horde of treasure at low level and be rich the rest of your careers, or struggle through a hard-scrabble, hand-to-mouth existence into the highest levels.</p><p>So the Wizards' scribing extra spells, let alone buying them, along with other spells linked to specific gp costs, are factors that will float widely based on the campaign, and it wouldn't be entirely valid to factor them into comparisons of classes - in some campaigns, they'll be trivially available, in other they'd be out of reach, and everything in between, as there's no base or standard.</p><p></p><p></p><p>d4 HD?</p><p>Know spell %?</p><p>AoOs for casting in melee?</p><p>Old-school Vancian "memorization?"</p><p>Hard restrictions on armor & weapons?</p><p>Needing more exp to reach 2nd level than everyone else?</p><p></p><p>It seems like a lotta things are missing from the 5e wizard! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Yes, because they're both things you might or might not get to do depending on how profligate your DM is with treasure.</p><p></p><p>The STR based fighter (or Paladin, or Cleric) with heavy armor proficiency only gains the full benefit of that with enough gp. The wizard is not alone in needing some gold to take <em>fullest</em> advantage of a class perk. But it's a bonus in campaigns that happen to be flush, not a necessary ability. The class <em>should</em> be fine without it. And, frankly, a wizard with "just" the 44 spells in his book he gets for 'free' is a lot better off, than a STR-based fighter or Paladin in a poverty-stricken campaign who can never afford armor better than Ring'mail' (down 3 AC from the max DEX PC in 'studded' leather).</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7851575, member: 996"] There's no standard wealth/level in 5e, like there was in 3e & 5e, and no de-facto correlation of treasure and level from XP-for-gp like in earlier versions. One of the cool things about 5e is that you can, in theory, find a horde of treasure at low level and be rich the rest of your careers, or struggle through a hard-scrabble, hand-to-mouth existence into the highest levels. So the Wizards' scribing extra spells, let alone buying them, along with other spells linked to specific gp costs, are factors that will float widely based on the campaign, and it wouldn't be entirely valid to factor them into comparisons of classes - in some campaigns, they'll be trivially available, in other they'd be out of reach, and everything in between, as there's no base or standard. d4 HD? Know spell %? AoOs for casting in melee? Old-school Vancian "memorization?" Hard restrictions on armor & weapons? Needing more exp to reach 2nd level than everyone else? It seems like a lotta things are missing from the 5e wizard! ;) Yes, because they're both things you might or might not get to do depending on how profligate your DM is with treasure. The STR based fighter (or Paladin, or Cleric) with heavy armor proficiency only gains the full benefit of that with enough gp. The wizard is not alone in needing some gold to take [I]fullest[/I] advantage of a class perk. But it's a bonus in campaigns that happen to be flush, not a necessary ability. The class [I]should[/I] be fine without it. And, frankly, a wizard with "just" the 44 spells in his book he gets for 'free' is a lot better off, than a STR-based fighter or Paladin in a poverty-stricken campaign who can never afford armor better than Ring'mail' (down 3 AC from the max DEX PC in 'studded' leather). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why does Wizards of the Coast hate Wizards?
Top