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Why does Wizards of the Coast hate Wizards?
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<blockquote data-quote="Mistwell" data-source="post: 7851596" data-attributes="member: 2525"><p>Xanathar's Guide, Appendix A.</p><p></p><p></p><p></p><p>So I'd love for you to justify not paying for plate armor but paying for spell scribing as a base assumption. This should be brilliant.</p><p></p><p>If you were to scribe two spells each spell level through 10th level, you'd spend the 1500gp it takes to buy plate armor.</p><p></p><p>And no matter what your assumptions I call BS on any claim that 50gp/spell level is not trivial at high levels. We can in fact make an assumption that high level PCs have some gold. We can argue how much, but I don't think anyone can honestly argue that the overwhelming majority of campaigns include sufficient gold pieces per character at high levels such that this kind of cost will not be a meaningful one at high levels.</p><p></p><p>And again, even if you are in some bizarre highly unusual game where the PCs don't have any gold at high levels - the wizard already is a dominating class WITHOUT ANY SPELL SCRIBING AT ALL. All the build guides in fact assume you just get your two spells per level (and as I explained earlier, there just are not that many very high level spells to begin with such that this would be an issue for anyone).</p><p></p><p>This entire scribing argument is specious. I don't think anyone has encountered it in practice, I think he's making a theoretical argument with no basis in reality at the table.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7851596, member: 2525"] Xanathar's Guide, Appendix A. So I'd love for you to justify not paying for plate armor but paying for spell scribing as a base assumption. This should be brilliant. If you were to scribe two spells each spell level through 10th level, you'd spend the 1500gp it takes to buy plate armor. And no matter what your assumptions I call BS on any claim that 50gp/spell level is not trivial at high levels. We can in fact make an assumption that high level PCs have some gold. We can argue how much, but I don't think anyone can honestly argue that the overwhelming majority of campaigns include sufficient gold pieces per character at high levels such that this kind of cost will not be a meaningful one at high levels. And again, even if you are in some bizarre highly unusual game where the PCs don't have any gold at high levels - the wizard already is a dominating class WITHOUT ANY SPELL SCRIBING AT ALL. All the build guides in fact assume you just get your two spells per level (and as I explained earlier, there just are not that many very high level spells to begin with such that this would be an issue for anyone). This entire scribing argument is specious. I don't think anyone has encountered it in practice, I think he's making a theoretical argument with no basis in reality at the table. [/QUOTE]
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