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Why does Wizards of the Coast hate Wizards?
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<blockquote data-quote="Tony Vargas" data-source="post: 7851684" data-attributes="member: 996"><p>I can't credit that. I've seen neo-Vancian be so much <em>more confusing</em> to both new and returning players than traditional Vancian (which is off-putting to new players, more than confusing, IMX), or 3e-style spontaneous. </p><p></p><p>I mean, traditional Vancian: </p><p>You choose or are assigned spells known. You can find or trade for more.</p><p>You fill out a list of them, so many of each level. </p><p>You cross them off as you use them.</p><p></p><p>(Old school, at 1st level MU, you choose <em>one spell</em> and it's gone when you use it! Simple! then you throw darts or something)</p><p></p><p>3e Spontaneous</p><p>You choose known spells only at chargen & level up.</p><p>You have so many slots and use them to cast those spells, tallying them off until they're gone. (then you twang a crossbow or something)</p><p></p><p>5e neo-Vancian Wizard</p><p>You choose known spells at chargen. You also choose cantrips. You choose more spells each level. You can also find/acquire & scribe more spells (but not cantrips). </p><p>You choose a sub-set of those, without regard for level, that you prepare.</p><p>You have so many slots and use them to cast those spells, up-casting some of them is also an option, tallying them off until they're gone. </p><p>Except cantrips, which you can cast all you want, even after your slots are gone. And, if you have time, you may be able to cast certain spells as rituals without using slots.</p><p>Oh, and, as a wizard, you can cast spells directly from your book if they have the Ritual tag, without using a slot, if you have time.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7851684, member: 996"] I can't credit that. I've seen neo-Vancian be so much [I]more confusing[/I] to both new and returning players than traditional Vancian (which is off-putting to new players, more than confusing, IMX), or 3e-style spontaneous. I mean, traditional Vancian: You choose or are assigned spells known. You can find or trade for more. You fill out a list of them, so many of each level. You cross them off as you use them. (Old school, at 1st level MU, you choose [I]one spell[/I] and it's gone when you use it! Simple! then you throw darts or something) 3e Spontaneous You choose known spells only at chargen & level up. You have so many slots and use them to cast those spells, tallying them off until they're gone. (then you twang a crossbow or something) 5e neo-Vancian Wizard You choose known spells at chargen. You also choose cantrips. You choose more spells each level. You can also find/acquire & scribe more spells (but not cantrips). You choose a sub-set of those, without regard for level, that you prepare. You have so many slots and use them to cast those spells, up-casting some of them is also an option, tallying them off until they're gone. Except cantrips, which you can cast all you want, even after your slots are gone. And, if you have time, you may be able to cast certain spells as rituals without using slots. Oh, and, as a wizard, you can cast spells directly from your book if they have the Ritual tag, without using a slot, if you have time. [/QUOTE]
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