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Why does Wizards of the Coast hate Wizards?
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<blockquote data-quote="Leatherhead" data-source="post: 7854761" data-attributes="member: 53176"><p>Spell Versatility does not let you change spells that you get from a Subclass. Spells gained from features like the Divine Soul's Divine Magic, or any Warlock's Expanded Spell List from their Pact are not effected by it (even Mystic Arcanum spells aren't allowed, but that's a different discussion). We can safely ignore those origins when creating an ability that modifies the core Sorcerer Spellcasting by assuming that, while there are multiple different ways to trigger becoming a Sorcerer, being a Sorcerer is a thing that exists independently of however that switch is flipped. Which is the key thing that makes all Sorcerers into the same class to begin with, instead of the Subclasses each being their own unique class. This is backed up by the fact that once you become one type of Sorcerer, you can't also become a different type of Sorcerer, even when meting the requirements for it.</p><p></p><p>And you could say the same thing with Warlocks.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 7854761, member: 53176"] Spell Versatility does not let you change spells that you get from a Subclass. Spells gained from features like the Divine Soul's Divine Magic, or any Warlock's Expanded Spell List from their Pact are not effected by it (even Mystic Arcanum spells aren't allowed, but that's a different discussion). We can safely ignore those origins when creating an ability that modifies the core Sorcerer Spellcasting by assuming that, while there are multiple different ways to trigger becoming a Sorcerer, being a Sorcerer is a thing that exists independently of however that switch is flipped. Which is the key thing that makes all Sorcerers into the same class to begin with, instead of the Subclasses each being their own unique class. This is backed up by the fact that once you become one type of Sorcerer, you can't also become a different type of Sorcerer, even when meting the requirements for it. And you could say the same thing with Warlocks. [/QUOTE]
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Why does Wizards of the Coast hate Wizards?
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