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Why does WotC hate Macs?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4183283" data-attributes="member: 710"><p>The problem for WotC is that they have a more or less fixed time table. Blizzard puts out its software "when it's done". They might have internal milestones, but to the outside, they never have a fixed data. </p><p>If you can take any time you want, it's possible to support all kinds of systems. If you have a release data, you have to make some shortcuts. You use off-the-shelve solutions, you use existing frameworks that do most of the work for you. And so, you end up with a DirectX solution for your 3D applications. The only way to get this working with Mac or Linux is if you dual-boot or use virtualization software (Parallels for Mac supports DirectX this days. I am not sure if DirectX 8 is enough for DDI, but it might.) This isn't a cheap solution for a customer, unfortunately. </p><p></p><p>This has little to do with the Safari-Compatibility issue, though. I'd have to check at home if my MacBook has any problems with the site, but I am pretty certain I remember it having no difficulties. But it has been some time since I used it for the site.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4183283, member: 710"] The problem for WotC is that they have a more or less fixed time table. Blizzard puts out its software "when it's done". They might have internal milestones, but to the outside, they never have a fixed data. If you can take any time you want, it's possible to support all kinds of systems. If you have a release data, you have to make some shortcuts. You use off-the-shelve solutions, you use existing frameworks that do most of the work for you. And so, you end up with a DirectX solution for your 3D applications. The only way to get this working with Mac or Linux is if you dual-boot or use virtualization software (Parallels for Mac supports DirectX this days. I am not sure if DirectX 8 is enough for DDI, but it might.) This isn't a cheap solution for a customer, unfortunately. This has little to do with the Safari-Compatibility issue, though. I'd have to check at home if my MacBook has any problems with the site, but I am pretty certain I remember it having no difficulties. But it has been some time since I used it for the site. [/QUOTE]
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