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General Tabletop Discussion
*Dungeons & Dragons
Why does WotC put obviously bad or illogical elements in their adventures?
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<blockquote data-quote="ccs" data-source="post: 7183773" data-attributes="member: 6803664"><p>Compared to stuff from previous editions the current crop IS pretty smooth....</p><p></p><p></p><p></p><p></p><p>Just because there's a man-eating plant lurking in the basement doesn't mean that there has to be some connection to the previous occupants or their goings on.</p><p>And sure, a baby ghost animated flesh golem might be a really cool concept. But have you <em>read</em> the stat block for a flesh golem? The XP is the same as a Shambling Mound, but a 2nd or 3rd lv party will have one helluva time even phasing the golem. It's <strong>IMMUNE</strong> to non-magical weapons that aren't made of adamantine, has advantage on all saves vs spells/magic effects, is medium sized, and moves at '30/round. So not only won't your party be likely to hurt it, they won't likely be outrunning it either....</p><p> </p><p></p><p></p><p></p><p>Well, on this I agree. Ravenloft, as the one off vampire castle adventure is pretty awesome. But Ravenloft/5e Barovia as a demi-plane of dread setting, is a steaming pile of nonsensical crap. It's like a guided boat ride through Halloween Land.</p><p>It was bad in 2e/3x with different realms dedicated to different horror movies/stories. Now it's even worse as all that crap has been squished into this 1 little mountain valley of horror. </p><p>When we played it, after awhile my character began commenting on the continuous ridiculousness being encountered. The DM was trying t run a "serious" game. And I'm convincing the other players that it's not real, that it's just a dream.... </p><p></p><p></p><p></p><p></p><p>You know what's going to happen? You're going to spend a lot of effort crafting your own version of perfect. And it'll seem great. Until later when you re-read some part of it, or a player points something out, & you realize that YOU have included some oddity, or omitted some detail, that you'd have criticized WoTC for. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Yeah, yeah, I hear you thinking "That won't happen to me!"</p></blockquote><p></p>
[QUOTE="ccs, post: 7183773, member: 6803664"] Compared to stuff from previous editions the current crop IS pretty smooth.... Just because there's a man-eating plant lurking in the basement doesn't mean that there has to be some connection to the previous occupants or their goings on. And sure, a baby ghost animated flesh golem might be a really cool concept. But have you [I]read[/I] the stat block for a flesh golem? The XP is the same as a Shambling Mound, but a 2nd or 3rd lv party will have one helluva time even phasing the golem. It's [B]IMMUNE[/B] to non-magical weapons that aren't made of adamantine, has advantage on all saves vs spells/magic effects, is medium sized, and moves at '30/round. So not only won't your party be likely to hurt it, they won't likely be outrunning it either.... Well, on this I agree. Ravenloft, as the one off vampire castle adventure is pretty awesome. But Ravenloft/5e Barovia as a demi-plane of dread setting, is a steaming pile of nonsensical crap. It's like a guided boat ride through Halloween Land. It was bad in 2e/3x with different realms dedicated to different horror movies/stories. Now it's even worse as all that crap has been squished into this 1 little mountain valley of horror. When we played it, after awhile my character began commenting on the continuous ridiculousness being encountered. The DM was trying t run a "serious" game. And I'm convincing the other players that it's not real, that it's just a dream.... You know what's going to happen? You're going to spend a lot of effort crafting your own version of perfect. And it'll seem great. Until later when you re-read some part of it, or a player points something out, & you realize that YOU have included some oddity, or omitted some detail, that you'd have criticized WoTC for. :) Yeah, yeah, I hear you thinking "That won't happen to me!" [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Why does WotC put obviously bad or illogical elements in their adventures?
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