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General Tabletop Discussion
*Dungeons & Dragons
Why does WotC put obviously bad or illogical elements in their adventures?
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<blockquote data-quote="Hriston" data-source="post: 7197019" data-attributes="member: 6787503"><p>None of that rules out the possibility that the Hill Giants are a remnant of a larger contingent that was once in the service of the missing king.</p><p></p><p></p><p></p><p>Why does that matter? No argument I've made depends on the plots of the two works having any similarity at all. It's as if you can't conceive of a work of narrative fiction being inspired by another without imitating its plot in some way.</p><p></p><p></p><p></p><p>No, Lear always favored Cordelia. That's why he went off the rails when she wouldn't fawn over him like her sisters. In his own words:</p><p style="margin-left: 20px">I lov'd her most, and thought to set my rest</p> <p style="margin-left: 20px">On her kind nursery.</p><p></p><p>This is after he disinherits her.</p><p></p><p></p><p></p><p>I don't think my argument rests on any kind of comparison. My point is if we assume the adventure is inspired by Lear (because it is), then the possibility opens up that some of the writing decisions are informed by the source material in ways that aren't readily apparent from the adventure itself.</p><p></p><p></p><p></p><p>I don't think it would be a good use of word count for the writers to explain their decisions in the body of the text. That approach would be best reserved for some footnoted version marketed to readers interested in such things. Standard adventure presentation is to let such decisions speak for themselves and to let the reader draw his or her own conclusions about why they were made.</p><p></p><p></p><p></p><p>No, but at least one of them could be described as 'foolish'.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7197019, member: 6787503"] None of that rules out the possibility that the Hill Giants are a remnant of a larger contingent that was once in the service of the missing king. Why does that matter? No argument I've made depends on the plots of the two works having any similarity at all. It's as if you can't conceive of a work of narrative fiction being inspired by another without imitating its plot in some way. No, Lear always favored Cordelia. That's why he went off the rails when she wouldn't fawn over him like her sisters. In his own words: [INDENT]I lov'd her most, and thought to set my rest On her kind nursery.[/INDENT] This is after he disinherits her. I don't think my argument rests on any kind of comparison. My point is if we assume the adventure is inspired by Lear (because it is), then the possibility opens up that some of the writing decisions are informed by the source material in ways that aren't readily apparent from the adventure itself. I don't think it would be a good use of word count for the writers to explain their decisions in the body of the text. That approach would be best reserved for some footnoted version marketed to readers interested in such things. Standard adventure presentation is to let such decisions speak for themselves and to let the reader draw his or her own conclusions about why they were made. No, but at least one of them could be described as 'foolish'. [/QUOTE]
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Community
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Why does WotC put obviously bad or illogical elements in their adventures?
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