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General Tabletop Discussion
*Dungeons & Dragons
Why doesn't D&D have fire arrows?
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<blockquote data-quote="James Gasik" data-source="post: 9777113" data-attributes="member: 6877472"><p>It's something I notice any time I play an archer and run into creatures that are resistant to piercing damage or who have vulnerabilities/special effects with fire. Getting access to <em>firebolt</em> is super easy, but if you don't want to fumble around with oil or alchemist's fire (which are improvised weapons in 5e, making them even less viable), you have no solution outside of magic. And it's almost always been like this (save for 3e, which had fairly robust alchemical items). I asked my DM about fire arrows, and even offered him that YouTube short to explain what I was talking about, and he might let us make a few during downtime, but the idea that something like this isn't standard equipment strikes me as insane.</p><p></p><p>There are creatures that ignore arrows. There are creatures you want to use fire against. But apparently there's no market for adventuring gear to help solve these issues. I thought we were past the "niche protection" era, lol.</p><p></p><p>As for how effective a fire arrow like the one in the video would be, I honestly would be happy with 1 frigging fire damage lol. It would be nice to ignite the target for some ongoing damage, but for some reason, ongoing damage is actually somewhat rare in 5e (as opposed to 4e and Pathfinder 1e, where it was all over the place), being relegated to a few monster abilities and a couple of acid spells (despite the fact that<em> fireball</em>, for example, even talks about igniting things).</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9777113, member: 6877472"] It's something I notice any time I play an archer and run into creatures that are resistant to piercing damage or who have vulnerabilities/special effects with fire. Getting access to [I]firebolt[/I] is super easy, but if you don't want to fumble around with oil or alchemist's fire (which are improvised weapons in 5e, making them even less viable), you have no solution outside of magic. And it's almost always been like this (save for 3e, which had fairly robust alchemical items). I asked my DM about fire arrows, and even offered him that YouTube short to explain what I was talking about, and he might let us make a few during downtime, but the idea that something like this isn't standard equipment strikes me as insane. There are creatures that ignore arrows. There are creatures you want to use fire against. But apparently there's no market for adventuring gear to help solve these issues. I thought we were past the "niche protection" era, lol. As for how effective a fire arrow like the one in the video would be, I honestly would be happy with 1 frigging fire damage lol. It would be nice to ignite the target for some ongoing damage, but for some reason, ongoing damage is actually somewhat rare in 5e (as opposed to 4e and Pathfinder 1e, where it was all over the place), being relegated to a few monster abilities and a couple of acid spells (despite the fact that[I] fireball[/I], for example, even talks about igniting things). [/QUOTE]
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Why doesn't D&D have fire arrows?
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