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Why Doesn't Star Wars Hold More Mind Share in the RPG Market?
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<blockquote data-quote="Retreater" data-source="post: 8085450" data-attributes="member: 42040"><p>I remember as a child being intrigued by roleplaying games, and I think the first one I saw was WEG's Star Wars game. It wasn't in a hobby store or book store. It was in the gift shop at the end of the Star Tours ride at Disney World! (So I can attest to how widespread it was to mainstream audiences.) I was a huge fan of Star Wars, even though the movie franchise had long ended and the brand was basically dormant for an eternity (at least in my child mind - in actuality, probably about 4 years). </p><p>Even though my parents didn't buy it for me at Disney, it was something I wanted to get, so I picked it up after I got TMNT and Other Strangeness and AD&D 2nd edition. We played it a few times, but it never supplanted AD&D as our system of choice throughout middle school, high school, and college. </p><p>I bought (but never used) the d20 Star Wars systems. I did run a campaign using the FFG system, which I admit took a LOT of getting used to with weird dice, degrees of success, narrative tokens, etc., and even for people who knew the system, we found it to have major balance issues in long term campaigning. </p><p>It did serve as our go-to system for sci-fi for years whenever that urge (rarely) came up. Nowadays we are more likely to play Savage Rifts.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8085450, member: 42040"] I remember as a child being intrigued by roleplaying games, and I think the first one I saw was WEG's Star Wars game. It wasn't in a hobby store or book store. It was in the gift shop at the end of the Star Tours ride at Disney World! (So I can attest to how widespread it was to mainstream audiences.) I was a huge fan of Star Wars, even though the movie franchise had long ended and the brand was basically dormant for an eternity (at least in my child mind - in actuality, probably about 4 years). Even though my parents didn't buy it for me at Disney, it was something I wanted to get, so I picked it up after I got TMNT and Other Strangeness and AD&D 2nd edition. We played it a few times, but it never supplanted AD&D as our system of choice throughout middle school, high school, and college. I bought (but never used) the d20 Star Wars systems. I did run a campaign using the FFG system, which I admit took a LOT of getting used to with weird dice, degrees of success, narrative tokens, etc., and even for people who knew the system, we found it to have major balance issues in long term campaigning. It did serve as our go-to system for sci-fi for years whenever that urge (rarely) came up. Nowadays we are more likely to play Savage Rifts. [/QUOTE]
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