Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why doesn't the 5' step provoke AoO?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primitive Screwhead" data-source="post: 2757116" data-attributes="member: 20805"><p>I will echo the concerns that changing the 5'step so that it draws AoO is a Bad Thing (tm)</p><p></p><p>Using Thanee's proposed 5' step of opportunity is interesting.. Eberron has a Feat called Pursue that mirrors this, altho with the addition of burning an Action Point.</p><p></p><p> DnD Combat is, for better or worse, a generalized approximation of realtime combat but into a framework of turn based actions. In this setting, 5' steps and AoO add some emulation of simulataneous action, but it is still turn based.</p><p></p><p> I see the OPs issue being one of turn based vs simultaneous, and he wants to fix what {to him} is the most glaring artifact of this. The suggestion to further parse the round doesn't really fix the issue, simply makes it smaller <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> Changing the 5' step can, depending on the group, either be a huge change, or a minor one. IMC it would only alter in melee tactical positioning, for flanking and such. My ranged folks either stay out or draw swords....</p><p></p><p> Adding the Pursue option could get interesting...</p><p></p><p>Either way I don't see it breaking the game. Heck, for the first year or so of 3.x, half the world didn't use AoO's cause they were so hard to understand!</p><p></p><p>General Barron, I get the feeling that you may be underestimating the ramifications of 'minor' alterations to 3.x games. The horribly nice thing about the 3.x system is that everything meshes quite nicely.. and a butterfly's wing beat causes hurricanes on the other side of the globe...those vocal against the change have seen this artifact of the system at work.</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2757116, member: 20805"] I will echo the concerns that changing the 5'step so that it draws AoO is a Bad Thing (tm) Using Thanee's proposed 5' step of opportunity is interesting.. Eberron has a Feat called Pursue that mirrors this, altho with the addition of burning an Action Point. DnD Combat is, for better or worse, a generalized approximation of realtime combat but into a framework of turn based actions. In this setting, 5' steps and AoO add some emulation of simulataneous action, but it is still turn based. I see the OPs issue being one of turn based vs simultaneous, and he wants to fix what {to him} is the most glaring artifact of this. The suggestion to further parse the round doesn't really fix the issue, simply makes it smaller :) Changing the 5' step can, depending on the group, either be a huge change, or a minor one. IMC it would only alter in melee tactical positioning, for flanking and such. My ranged folks either stay out or draw swords.... Adding the Pursue option could get interesting... Either way I don't see it breaking the game. Heck, for the first year or so of 3.x, half the world didn't use AoO's cause they were so hard to understand! General Barron, I get the feeling that you may be underestimating the ramifications of 'minor' alterations to 3.x games. The horribly nice thing about the 3.x system is that everything meshes quite nicely.. and a butterfly's wing beat causes hurricanes on the other side of the globe...those vocal against the change have seen this artifact of the system at work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why doesn't the 5' step provoke AoO?
Top