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General Tabletop Discussion
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Why doesn't the 5' step provoke AoO?
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<blockquote data-quote="Warbringer" data-source="post: 2757669" data-attributes="member: 14391"><p>Yes, three black belts, and trust me, people move in and out of strike range all the time. And if you leave a strike zone unprepared, you'll get floored, usually from a round house or flying front kick.</p><p></p><p>Consider. In a fight, if you stopped to answer a cell phone, you'll get your face caved in, 5 ft separation or not.</p><p></p><p>So, it's a game mechanic for a specific reason, noted above. Personally, there should have been a better game mechanic, or maybe no mechanic. Stepping back and drawing a gun or wand shouldn't draw an AOO, stepping back and spellcasting...slap.</p><p></p><p>In 2e we used to play with a 10 second round. Initiative was d10, d4 for spellcasters. Subtract dex, add segments for spell, add 1 sec for each 5 foot travelled (for 30' move).</p><p></p><p>In this, casting became a simple matter of can I get the spell of before he reaches me. No special rule.</p><p></p><p>Basic difference: combat rounds are not turned based, but time based</p></blockquote><p></p>
[QUOTE="Warbringer, post: 2757669, member: 14391"] Yes, three black belts, and trust me, people move in and out of strike range all the time. And if you leave a strike zone unprepared, you'll get floored, usually from a round house or flying front kick. Consider. In a fight, if you stopped to answer a cell phone, you'll get your face caved in, 5 ft separation or not. So, it's a game mechanic for a specific reason, noted above. Personally, there should have been a better game mechanic, or maybe no mechanic. Stepping back and drawing a gun or wand shouldn't draw an AOO, stepping back and spellcasting...slap. In 2e we used to play with a 10 second round. Initiative was d10, d4 for spellcasters. Subtract dex, add segments for spell, add 1 sec for each 5 foot travelled (for 30' move). In this, casting became a simple matter of can I get the spell of before he reaches me. No special rule. Basic difference: combat rounds are not turned based, but time based [/QUOTE]
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Why doesn't the 5' step provoke AoO?
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