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Why doesn't the help action have more limits and down sides?
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<blockquote data-quote="ClaytonCross" data-source="post: 7447063" data-attributes="member: 6880599"><p>Its not all skills, but rogues can pick dex and one other <strong>ability state</strong> <strong>max out</strong> to 20 for +5 </p><p>They get skill <strong>proficiency</strong> (+2 to +6) and <strong>expertise</strong> (+2 to +6) in 6 different skills if they go scout (4 with any other subclass) that they can pick using the two abilities they maxed out. </p><p>At level 11 they get <strong>reliable talent</strong> which means any role under 10 using a skill that they are proficient with, it is considered a 10 for those skill tests despite the role</p><p></p><p><strong>The lowest a level 20 rogue can get on a test they maxed the ability, are proficient with, and took expertise in is <u>27</u> (10 + 5 + 6 + 6) and auto succeed equal or less.</strong></p><p></p><p>If you want to go lower at level 11 they can setup 23 (10 +5 +4 +4)</p><p></p><p>At level 5 they can setup 11 (1 +4 +3 +3) so they already no longer fail any basic tests, but they can only do it with 4 by selecting scout, they get to do it with 6 at level 6 and up. (4 with any other sup class)</p><p></p><p>They can also take the Prodigy feat from Zanthar's for 1 more expertise as well as multi-class 1 level in Knowledge domain cleric of 2 more for a possible 9 skills with expertise and we haven't even talked about bards...</p><p></p><p>I think 9 skills is the most they can functionally max 3 dexterity + (Thieves tool's) plus 5 intelligence, 5 wisdom, or 4 Charisma unless they were willing to take a minor loss in dex to max intelligence and wisdom but ... I wouldn't..</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7447063, member: 6880599"] Its not all skills, but rogues can pick dex and one other [B]ability state[/B] [B]max out[/B] to 20 for +5 They get skill [B]proficiency[/B] (+2 to +6) and [B]expertise[/B] (+2 to +6) in 6 different skills if they go scout (4 with any other subclass) that they can pick using the two abilities they maxed out. At level 11 they get [B]reliable talent[/B] which means any role under 10 using a skill that they are proficient with, it is considered a 10 for those skill tests despite the role [B]The lowest a level 20 rogue can get on a test they maxed the ability, are proficient with, and took expertise in is [U]27[/U] (10 + 5 + 6 + 6) and auto succeed equal or less.[/B] If you want to go lower at level 11 they can setup 23 (10 +5 +4 +4) At level 5 they can setup 11 (1 +4 +3 +3) so they already no longer fail any basic tests, but they can only do it with 4 by selecting scout, they get to do it with 6 at level 6 and up. (4 with any other sup class) They can also take the Prodigy feat from Zanthar's for 1 more expertise as well as multi-class 1 level in Knowledge domain cleric of 2 more for a possible 9 skills with expertise and we haven't even talked about bards... I think 9 skills is the most they can functionally max 3 dexterity + (Thieves tool's) plus 5 intelligence, 5 wisdom, or 4 Charisma unless they were willing to take a minor loss in dex to max intelligence and wisdom but ... I wouldn't.. [/QUOTE]
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Why doesn't the help action have more limits and down sides?
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