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Why doesn't the help action have more limits and down sides?
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<blockquote data-quote="Wyvern" data-source="post: 7447808" data-attributes="member: 2374"><p>I haven't seen these other threads you're referencing, so I don't know why it is you think that giving specific examples of what you mean is dangerous. To my mind, defining your terms is never detrimental to clear communication, and the problem here is that the definition of "Easy" is subjective. I have no idea what YOU would consider "easy tasks an adventurer might do that have an uncertain outcome and a meaningful consequence of failure," and therefore I have no basis to judge whether I would agree with you on whether DC 10 is too high, too low or just right for such tasks.</p><p></p><p>I *do* know that the examples Ovinomancer gave were ridiculous, and that no good GM should ever ask their PCs to make skill checks for such tasks unless a) they're doing so for the humor value (in which case they should <em>at most</em> be DC 5) or b) there are complicating factors, such as if they're trying to drive to the store during an earthquake.</p><p></p><p></p><p></p><p>I think the evidence so far bears out the conclusion that we <em>can't</em> come to an understanding without more specific examples, as Veteran Sergeant (and I) clearly have very different opinions from Ovinomancer on what constitutes an Easy skill check. I suppose you could make a case that if he hadn't given examples in the first place, this argument would have been avoided, but in that case you should be chiding him for giving such poor examples instead of chiding the Sergeant for taking issue with them.</p><p></p><p></p><p></p><p>On that, I think I can agree with you.</p><p></p><p></p><p></p><p>And on that.</p><p></p><p>Wyvern</p></blockquote><p></p>
[QUOTE="Wyvern, post: 7447808, member: 2374"] I haven't seen these other threads you're referencing, so I don't know why it is you think that giving specific examples of what you mean is dangerous. To my mind, defining your terms is never detrimental to clear communication, and the problem here is that the definition of "Easy" is subjective. I have no idea what YOU would consider "easy tasks an adventurer might do that have an uncertain outcome and a meaningful consequence of failure," and therefore I have no basis to judge whether I would agree with you on whether DC 10 is too high, too low or just right for such tasks. I *do* know that the examples Ovinomancer gave were ridiculous, and that no good GM should ever ask their PCs to make skill checks for such tasks unless a) they're doing so for the humor value (in which case they should [I]at most[/I] be DC 5) or b) there are complicating factors, such as if they're trying to drive to the store during an earthquake. I think the evidence so far bears out the conclusion that we [I]can't[/I] come to an understanding without more specific examples, as Veteran Sergeant (and I) clearly have very different opinions from Ovinomancer on what constitutes an Easy skill check. I suppose you could make a case that if he hadn't given examples in the first place, this argument would have been avoided, but in that case you should be chiding him for giving such poor examples instead of chiding the Sergeant for taking issue with them. On that, I think I can agree with you. And on that. Wyvern [/QUOTE]
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