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Why doesn't the Tarrasque have Regen?
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<blockquote data-quote="Stalker0" data-source="post: 9728485" data-attributes="member: 5889"><p>I agree that for many monsters, the regen values are not high enough to really impact your standard "3 turn combat" scenario.</p><p></p><p>Regen does two principal things:</p><p></p><p>1) Keeps out the riff raff. Its a mechanic that ensures you have to either have certain capabilities or deal X amount of damage consistently to beat a creature. Now generally this is never a problem in 5e for near CR monsters, but it can be a thing for boss monsters that are much higher in CR than the group. It ensures that not any Tom, Dick, and Harry can slay this creature.</p><p></p><p>2) It promotes prolonged combat scenarios. The vampire is a great example of this. The vampire has decent regen, but at CR 13 high level parties are still going to get through it with little issue. But it encourages the vampire to not just stand and fight, but running, by turning gaseous and slipping through the cracks, etc....it allows the vampire to fully recover. So it changes the dynamics of a fight if its used well.</p><p></p><p></p><p>For the Tarrasque, it would probably take something like 50 regen to actually have a combat impact (as Morrus did with the A5e Tarrasque). But even a 20 regen would "keep out the riff raff", it ensures that an army can't just plink down Big T over time. Its a monster you cannot attrition away....it requires raw power to defeat, not endurance.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 9728485, member: 5889"] I agree that for many monsters, the regen values are not high enough to really impact your standard "3 turn combat" scenario. Regen does two principal things: 1) Keeps out the riff raff. Its a mechanic that ensures you have to either have certain capabilities or deal X amount of damage consistently to beat a creature. Now generally this is never a problem in 5e for near CR monsters, but it can be a thing for boss monsters that are much higher in CR than the group. It ensures that not any Tom, Dick, and Harry can slay this creature. 2) It promotes prolonged combat scenarios. The vampire is a great example of this. The vampire has decent regen, but at CR 13 high level parties are still going to get through it with little issue. But it encourages the vampire to not just stand and fight, but running, by turning gaseous and slipping through the cracks, etc....it allows the vampire to fully recover. So it changes the dynamics of a fight if its used well. For the Tarrasque, it would probably take something like 50 regen to actually have a combat impact (as Morrus did with the A5e Tarrasque). But even a 20 regen would "keep out the riff raff", it ensures that an army can't just plink down Big T over time. Its a monster you cannot attrition away....it requires raw power to defeat, not endurance. [/QUOTE]
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Why doesn't the Tarrasque have Regen?
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