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Why don’t players surrender... would we want them too?
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<blockquote data-quote="pemerton" data-source="post: 8067082" data-attributes="member: 42582"><p>(1) Have you read the account of my play that you are critiquing? Which bit(s)constitute the "silver platter"? Where is the railorad?</p><p></p><p>(2) Give us an example of how you adjudicated an escape from activity in your play.</p><p></p><p>This strongly implies that the answer to (1) is <em>no</em>.</p><p></p><p>In the example of play I posted, one of the PCs died in the course of the escape attempt. In mechanical terms, this unfolded from the fact that when the PC went to get the battle dress I called for a 2D check: 10+ and it all goes perfectly, 7+ and it's not too bad for the PC. The roll was in the middle range, and hence it did not all go smoothly. The resulting events led to the PC death.</p><p></p><p>That is not full recovery. And the post says nothing about "expectations". All I have posted in this thread about "expectations" is <em>that the system mechancics will be used to resolve action declarations</em>.</p><p></p><p>The fact that you do not actually read or engage with the accounts of play your are purporting to critique tends to undermine the credibility of your remarks.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8067082, member: 42582"] (1) Have you read the account of my play that you are critiquing? Which bit(s)constitute the "silver platter"? Where is the railorad? (2) Give us an example of how you adjudicated an escape from activity in your play. This strongly implies that the answer to (1) is [I]no[/I]. In the example of play I posted, one of the PCs died in the course of the escape attempt. In mechanical terms, this unfolded from the fact that when the PC went to get the battle dress I called for a 2D check: 10+ and it all goes perfectly, 7+ and it's not too bad for the PC. The roll was in the middle range, and hence it did not all go smoothly. The resulting events led to the PC death. That is not full recovery. And the post says nothing about "expectations". All I have posted in this thread about "expectations" is [I]that the system mechancics will be used to resolve action declarations[/I]. The fact that you do not actually read or engage with the accounts of play your are purporting to critique tends to undermine the credibility of your remarks. [/QUOTE]
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Why don’t players surrender... would we want them too?
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