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Why don’t players surrender... would we want them too?
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<blockquote data-quote="pemerton" data-source="post: 8067945" data-attributes="member: 42582"><p>Just off the top of my head, some "Appendix N"-type literature that involves capture and prisoners:</p><p></p><p style="margin-left: 20px">* Conan is captured by Belit and ends up co-leader of her pirate band (Queen of the Black Coast);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Conan is defeated in battle and taken prisoner, but escapes the dungeons of his captor (The Scarlet Citadel);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Conan is defeated in battle and taken priooner, but escapes with the help of Zenobia (The Hour of the Dragon);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Arran is captured by pirates, and has to be rescued by Ged (The Farthest Shorre);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Gandalf is captured by Saruman and has to be rescued by Gwaihir (LotR);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* The hobbits are captured by Barrow Wights and have to be rescued by Bombadil (LotR);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Merry and Pippin are captured by Orcs and escape to Fangorn (LotR);'</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Frodo is captured by Shelob and Orcs and has to be rescued by Sam from Cirith Ungl; later they have to fall in with some Orcs and then escape off the side of the road (LotR);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Princess Leia is captured by Darth Vader and has to be rescued (Star Wars);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Leia, Han and companions are captured on Bespin and have to escape (Star Wars);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Lando is taken prisoner (briefly) by the protagonists and then joints them (Star Wars);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Leia, Han and friends are captured by Jabba and have to escape (Star Wars);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Leia, Han and squad are captured by Imperial forces on Endor and rely on an Ewok uprising to escape (Star Wars);</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Luke surrenders to Vader and is taken prisoner on the Death Star and escapes (Star Wars).</p><p></p><p>None of these is a peripheral example of the sort of fiction fantasy and sci-fi adventure RPGs are designed to emulate. In my view a system that breaks down in these sorts of contexts, or that relies purely on GM fiat, is not fit for purpose.</p><p></p><p>EDIT: Forgot this one, from LotR:</p><p></p><p>* Sam and Frodo are taken prisoner by the rangers of Ithilien, and are released after befriending them.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8067945, member: 42582"] Just off the top of my head, some "Appendix N"-type literature that involves capture and prisoners: [INDENT]* Conan is captured by Belit and ends up co-leader of her pirate band (Queen of the Black Coast);[/INDENT] [INDENT][/INDENT] [INDENT]* Conan is defeated in battle and taken prisoner, but escapes the dungeons of his captor (The Scarlet Citadel);[/INDENT] [INDENT][/INDENT] [INDENT]* Conan is defeated in battle and taken priooner, but escapes with the help of Zenobia (The Hour of the Dragon);[/INDENT] [INDENT][/INDENT] [INDENT]* Arran is captured by pirates, and has to be rescued by Ged (The Farthest Shorre);[/INDENT] [INDENT][/INDENT] [INDENT]* Gandalf is captured by Saruman and has to be rescued by Gwaihir (LotR);[/INDENT] [INDENT][/INDENT] [INDENT]* The hobbits are captured by Barrow Wights and have to be rescued by Bombadil (LotR);[/INDENT] [INDENT][/INDENT] [INDENT]* Merry and Pippin are captured by Orcs and escape to Fangorn (LotR);'[/INDENT] [INDENT][/INDENT] [INDENT]* Frodo is captured by Shelob and Orcs and has to be rescued by Sam from Cirith Ungl; later they have to fall in with some Orcs and then escape off the side of the road (LotR);[/INDENT] [INDENT][/INDENT] [INDENT]* Princess Leia is captured by Darth Vader and has to be rescued (Star Wars);[/INDENT] [INDENT][/INDENT] [INDENT]* Leia, Han and companions are captured on Bespin and have to escape (Star Wars);[/INDENT] [INDENT][/INDENT] [INDENT]* Lando is taken prisoner (briefly) by the protagonists and then joints them (Star Wars);[/INDENT] [INDENT][/INDENT] [INDENT]* Leia, Han and friends are captured by Jabba and have to escape (Star Wars);[/INDENT] [INDENT][/INDENT] [INDENT]* Leia, Han and squad are captured by Imperial forces on Endor and rely on an Ewok uprising to escape (Star Wars);[/INDENT] [INDENT][/INDENT] [INDENT]* Luke surrenders to Vader and is taken prisoner on the Death Star and escapes (Star Wars).[/INDENT] None of these is a peripheral example of the sort of fiction fantasy and sci-fi adventure RPGs are designed to emulate. In my view a system that breaks down in these sorts of contexts, or that relies purely on GM fiat, is not fit for purpose. EDIT: Forgot this one, from LotR: * Sam and Frodo are taken prisoner by the rangers of Ithilien, and are released after befriending them. [/QUOTE]
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