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Community
General Tabletop Discussion
*Dungeons & Dragons
Why Don't Barbarians or Fighters Get Bonus Skills?
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<blockquote data-quote="ZombieRoboNinja" data-source="post: 6084455" data-attributes="member: 54843"><p>Okay. First off, remember that all the classes in D&D (except 3e NPC classes) are ADVENTURING classes. A level 1 fighter is experienced enough at adventuring to feel confident walking into a crypt full of zombies. As such, he's probably spent a decent amount of time traversing the countryside as a hired sword, mercenary, or bandit- SWIMMING across rivers, CLIMBING steep slopes, RIDING and HANDLING his horse, maybe even DRIVING a cart if he's guarding a caravan. He's no stranger to standing watch, so he's good at SPOTTING enemies. And maybe he's worked as a mercenary in a battle or two; heck, perhaps he's even trained at a military academy, learning KNOWLEDGE about WARFARE.</p><p></p><p>Being a fighter (or, for that matter, a D&D monk) is nothing like being a modern martial-artist. It's a career, not a hobby, and it's one that takes you out into an unforgiving, undomesticated world where your ability to scale a cliff or ford a river or ride a horse would often be the only thing that'll get you to the next safe town before the sun sets and the ghost-zombie-goblins come out to eat your spleen - especially if you don't have powerful magical spells up your sleeve to protect you.</p><p></p><p>Is this the only archetype that fits the fighter class? No, but I'll give you a counter-proposal: name me a character that would take the fighter class and not be skilled in ANY of those things.</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 6084455, member: 54843"] Okay. First off, remember that all the classes in D&D (except 3e NPC classes) are ADVENTURING classes. A level 1 fighter is experienced enough at adventuring to feel confident walking into a crypt full of zombies. As such, he's probably spent a decent amount of time traversing the countryside as a hired sword, mercenary, or bandit- SWIMMING across rivers, CLIMBING steep slopes, RIDING and HANDLING his horse, maybe even DRIVING a cart if he's guarding a caravan. He's no stranger to standing watch, so he's good at SPOTTING enemies. And maybe he's worked as a mercenary in a battle or two; heck, perhaps he's even trained at a military academy, learning KNOWLEDGE about WARFARE. Being a fighter (or, for that matter, a D&D monk) is nothing like being a modern martial-artist. It's a career, not a hobby, and it's one that takes you out into an unforgiving, undomesticated world where your ability to scale a cliff or ford a river or ride a horse would often be the only thing that'll get you to the next safe town before the sun sets and the ghost-zombie-goblins come out to eat your spleen - especially if you don't have powerful magical spells up your sleeve to protect you. Is this the only archetype that fits the fighter class? No, but I'll give you a counter-proposal: name me a character that would take the fighter class and not be skilled in ANY of those things. [/QUOTE]
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Community
General Tabletop Discussion
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Why Don't Barbarians or Fighters Get Bonus Skills?
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